One Room - One Job
Here is my simple take on the theme of one room.
The idea is - you have just started in a new office, and you need to complete jobs every day. You must manage your energy, stress and performance to stay in work. Once you have completed your parole period, you will be graded on the work you have done.
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Controls
The game was only worked on for roughly 18-20 hours so I have no implementation of teaching the player how to play, so just use the "SPACEBAR" to interact with everything in the game world.
The idea is - you have just started in a new office, and you need to complete jobs every day. You must manage your energy, stress and performance to stay in work. Once you have completed your parole period, you will be graded on the work you have done.
----------------------------------------------------------
Controls
The game was only worked on for roughly 18-20 hours so I have no implementation of teaching the player how to play, so just use the "SPACEBAR" to interact with everything in the game world.



Comments4
Too bad the game doesnt have audio,I guess it could user a little bit more feedbacl to the player's actions.