"I was stuck in jail for 40 years. I just need to cross ONE ROOM to get my freedom. I'm not that young anymore, but I have to try to escape this last time."
Whoa! My left hand hurts! It's a funny game to play, but maybe it's a little bit hard to keep pushing so fast that space if you want to keep trying to get far again and again! Anyways good job!
This is the intention. Make the player feel tired with the effort as if he really were an old person. Yes, I really think the room got a little long. Thanks for playing!
Well, I think I need a new keyboard but... I escaped and with 11 money! ;) Pretty straightforward idea, very well executed, took me 3 tries to reach the end! Didn't quite understand the heart rate though, will I get a stroke if it reaches 100? Perhaps it would be more intuitive with some kind of graphic meter. An indicator of the distance left would be great too! Just a couple of ideas if you make a new revision ;) Congrats!
Neat idea and fits the theme well, though I think the cooldown on the heart rate might be a bit quick, it might add a bit more pressure if it were slower. Great job overall though!
Really liked the gameplay. I think it would feel a little better if the tempo of the game was a little faster but I enjoyed the gameplay of it. Nice work.
Moving by button mashing is quite an experimental mechanic. You said the intention is to make the player feel tired like an old person would feel, but then I think that:
-40 is not old enough for this purpose. A 40 years old person is not at his peak, but it's not that old; maybe 60 would be better. Or don't focus on the fact that he's old, but that escaping from prison is pretty difficult and you have to run to the limit of your strength to do so.
-The art doesn't match this mood. It is colorful and cartoony, but you're trying to communicate a harsh feeling through mechanics.
When reading my critique, however, keep in mind that I didn't like the game very much. It's not a bad game, but I couldn't get into it. That, of course, is my opinion and not your fault, so try to see which parts of my critique are because of my opinion and which might be true. Good work overall.
1. Maybe I did not express myself well. He was 40 years imprisoned. 2. I was not happy with my art either. Your review is valid. Thanks for trying to play.
Daaaaaaaaaaaamn, I made it!I enjoyed it, but that was exhausting. I read that was your intention to make it hard, hard like for a 40yo to escape prison, ahahah, sure you reached your goal. Don't know how possibly you can get to 100 for the hearth attack. Anyway, I'll go buy a new keyboard.
Erg. My poor space bar. I like the idea, and the fact that I as the player have to invest some serious effort, but I've got to admit that clicking games aren't my bag. I feel like I'm in a "Resident Evil" QTE.
I like the idea behind this in that mashing space to run faster could be a fun mechanic. However, I found that it was somewhat inconsistent as to whether my mashing would be registered, and even mashing as hard and fast as I could, I still could barely move at the guards pace at my fastest. As such, the game could be greatly improved by increasing the player's speed.
SO CLOSE TO THE END. XD I am driven to play well, and that's what counts. Breaking out of the room but playing in an enclosed space = one room. Nice job!
Oh man, I just can't stop laughing after playing this. The idea is so simple, but it really does do an excellent job making you feel like you're an old guy who can only barely putter around. Love it.
Challenging game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/xWdPMmlW1Hs
Really an interesting game! Really was not a fan of the space bar to run idea without getting a couple steps or even some acceleration out of multiple presses, but I understand the premise. Well done!
Men my hand!! what you do!!!! It's really interesting but the control at first feels like... 'whoa! tapping like crazy', but at 1 minute it's like... 'I want to stop because it hurts but I don't wanna lose!' Good job!! Nice idea!
In this first version the speed of the guards became dependent on the frame rate. The better the processor, the higher the speed, making the games more difficult. I'm working on another version with an independent frame rate. Thanks for the reviews!
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I thought it was fun, since I had to adopt the double handed spacebar mash to run fast enough, I had to keep swapping out to steer the poor old guy
Nice!
-40 is not old enough for this purpose. A 40 years old person is not at his peak, but it's not that old; maybe 60 would be better. Or don't focus on the fact that he's old, but that escaping from prison is pretty difficult and you have to run to the limit of your strength to do so.
-The art doesn't match this mood. It is colorful and cartoony, but you're trying to communicate a harsh feeling through mechanics.
When reading my critique, however, keep in mind that I didn't like the game very much. It's not a bad game, but I couldn't get into it. That, of course, is my opinion and not your fault, so try to see which parts of my critique are because of my opinion and which might be true. Good work overall.
and he also keep trying to run even after he got shot
poor man D:
Maybe mouse clicking will be better?