Oner-OOM

Oner-OOM

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.20
coolness: 0.55
fun: 3.28
graphics: 3.35
humor: 2.95
innovation: 2.80
mood: 2.91
overall: 3.24
theme: 3.88
Oner-OOM was not at all supposed to be the game that resulted. But here is it :). You play Oner, a little guy with a big sword whose stuck in a dungeon death trap. Try to survive as long as you can. Eventually you will die. Creeps spawn, you'll need to kill them. Get close to swipe an attack and then run away or they'll get some hits in. The dungeon also picks a couple locations in the wall to open up and shoot arrows at you. Avoid the arrows. Do note that creeps take hits from arrows too... sometimes creeps make excellent shields. A number of pots also spawn. Attack them for a delicious tomato that will restore some health.

The game is pretty hard, I've only make it 6 levels so far.

Controls: requires mouse.

A right click (press and release) will command Oner to move to the location. If you click on something that may be attacked Oner will move within attack range and then start attacking.

Press (without release) the right mouse button and Oner will flock to your cursor. If you happen to drag over something attackable he will attack that thing if within range.

When something that is attackable is close enough to attack, Oner will auto-attack them.

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Made with MonoGame, C# .NET, all graphics were in Inkscape.

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May need directx installed to run this. I've included a link.
Found a bug?
Tell us on Discord