Ludum Dare #37compo
Orb Protector
You're the ORB PROTECTOR. Your job is to protect the ORBS. Don't let the ENEMY get the ORBS, and especially don't let them take the ORBS back to the PORTALS. Who knows what they'll do with them there.
Strongly suggest using a controller. If you don't have a controller, probably best to remap the keyboard controls - the defaults are admittedly awful. Sorry about that.
(Controls following are based on Xbox360 Controller)
Pick up items with B. You can pick up an ORB or a CROSSBOW. You can't hold more than one item.
Reload the CROSSBOW with Y and fire it with X. You'll have to be carrying it first, of course.
Do not under any circumstances get hit by the ENEMY swords! They will kill you instantly and all your hard protecting will have gone to waste.
Survive to the end of each wave to get extra points - especially if you protected your orbs.
Strongly suggest using a controller. If you don't have a controller, probably best to remap the keyboard controls - the defaults are admittedly awful. Sorry about that.
(Controls following are based on Xbox360 Controller)
Pick up items with B. You can pick up an ORB or a CROSSBOW. You can't hold more than one item.
Reload the CROSSBOW with Y and fire it with X. You'll have to be carrying it first, of course.
Do not under any circumstances get hit by the ENEMY swords! They will kill you instantly and all your hard protecting will have gone to waste.
Survive to the end of each wave to get extra points - especially if you protected your orbs.



Comments22
Using the "R" to reload was a bit uncomfortable regarding the disposition of the other keys to use.
And the crossbow was lacking a bit of power in my opinion.
The music was really nice :)
Aside from that I didn't feel like there was a real punishment to letting your orbs go. You can camp out in a valley (valleys are easier to defend than hills!) and basically just sit there with 1 or 2 orbs for forever.
I think instead of awarding a bonus for orbs, you should have implemented a punishment for letting orbs go. That would have helped keep the game more dynamic, and would have forced me to care about all orbs. Overall though, I enjoyed playing the game and played for more waves than I expected to!
It looks ok though and the music isn't that bad either.
@scorched - You can definitely play with a keyboard, but I'd suggest changing the control settings, which is easily done through the game launcher.
Controls are a bit awkward but no so bad with a gamepad.
It could help to apply more velocity to the dropped item. Maybe throw them farer / higher / backward to be able to "loot" the wanted item more easily.
I liked the music, it goes well with the style of your game. But -just a personal thing- it would be nice to have a "mute" button or at least a "decrease volume" one.
The art and sound are cool and it feels like an old platformer. And yeah, the controls are little bit weird (not only on keyboard). Keep rocking!
The idea is interesting and I like how wave after wave, you start exploring the cave.
Great mood!
Sounds really cool.
Graphics could be a more minimalistic (Imagine that background plain black) or more fleshed out...
Right now they feel like noise.
Gameplay: I found moving to feel a little to slow. That fact that you can only carry one object at a time gives it a real survivor feel. I don't think having more than one orb is a good idea. I would play it like: Steal the Orb, Hide the Orb and Protect it (having more than one makes it confusing).
...Enemies are not great ladder climbers, by the way...
Text scrolling presentation feels much like atari (Is it retro? Is it modern?)
Make me wait between waves!?! 5. 4. 3. 2. 1. You nuts? :)
I didn't like that.
Overall a cool one man prototype entry, with its bugs (but thats okay), that has potential in an endless wave type of gameplay with more than one endless room.