Other
Other follows the story of Makoto, a student in a village preparing for the day that he will be sacrificed to the mysterious Room of One.
In his final three days, Makoto must complete a sacred rite with the help of his fellow villagers, with each of whom he has one final chance to say goodbye.
Controls:
Arrow Keys - Movement
<SHIFT> - Run
Z/<SPACE> - Interact
Made in RPGMaker VX Ace.
Credit & Thanks:
Art, Design & Narrative by Nathan C. Addison
Map Design & Scripting by Michael Bohea
Soundtrack by Kevin Sum
EDIT: For anyone stuck on the first day, when Hisato says West, what he really means is East. The poor old fella gets confused sometimes!
In his final three days, Makoto must complete a sacred rite with the help of his fellow villagers, with each of whom he has one final chance to say goodbye.
Controls:
Arrow Keys - Movement
<SHIFT> - Run
Z/<SPACE> - Interact
Made in RPGMaker VX Ace.
Credit & Thanks:
Art, Design & Narrative by Nathan C. Addison
Map Design & Scripting by Michael Bohea
Soundtrack by Kevin Sum
EDIT: For anyone stuck on the first day, when Hisato says West, what he really means is East. The poor old fella gets confused sometimes!
Tools: RPG Maker



Comments14
If it's a problem for you, in Other <SPACE> also works instead of Z. Thanks for the feedback--hope you get a chance to finish the game! ^^
Interesting story, although the main music theme was perhaps a bit too cheery considering the setting. Would've loved something more concrete as to what Makoto's fate really was, but seeing how my choices affected the villagers was also very nice. I even got a bit emotional there. At one point I thought that maybe the game would have the ending the player least expects: if their choices are hopeful Makoto's fate is something dark and if the player is a prick to everyone it turns out the Rite is something worth pursuing. I guess that's just my love for twist endings talking!
Had a hard time finding the First Tree, maybe due to the definition of the forest in the west being somewhat unclear. Other than that it was smooth sailing and over quite fast. Aesthetic was good and the mood was (apart from the main theme) fitting.
SPOILERS
Only problems were a few graphical issues. The maze was rather confusing because I could not initially see the boundaries. Also, there were technically no trees without flowers around ;)
I like how we got to find out about the personal struggles of the characters, for example Tamiko whom I initially wrote off. I was reminded that we all are deserving of love even if not everyone can be helped, i.e those who struggle most to love themselves. Sometimes we must resign control and accept whatever reality we are faced with.
On a lighter note I liked how you swapped east and west, that was a fun little world expanding device. (8/8 would eat apples again) Oh and the farmer dialog was hilarious.
End Spoilers
Overall a great game, very much worth a playthrough.
[mild spoilers]
Curious as I am, I can see why you left the ending like that; it would really overshadow the message if it where otherwise. After all, if it really where a portal, it would still be the same to all those people he left behind...