Out of Breath
After a cargo ship crash, you are stranded on a small moon. You must manage oxygen and energy supplies. Producing oxygen by growing plants.
You must also recover 4 components to repair a beacon and call for rescue.
5 scrap metal can be used to upgrade your oxygen capacity.
Source files included in the form of a Gamemaker Studio 2 project file.
You must also recover 4 components to repair a beacon and call for rescue.
5 scrap metal can be used to upgrade your oxygen capacity.
Source files included in the form of a Gamemaker Studio 2 project file.


Comments26
Nonetheless, it was a quite interesting game and got me playing it for a while!
Good job! ^-^
A couple of small critiques. It was too easy to fill the energy (hunger?) meter. Since food is so abundant in the boxes, and you're constantly on the lookout for them, which made the mechanic of eating the plants useless. The chips always spawning in the same location was also odd, since it was too easy to "cheat" and just go on a few suicide runs to find out where they were. As said before, you also forgot to add what the metal did in the in-game tutorial!
Overall, great job! I look forward to where you continue with it!
Good job! Would love to see more.
The pixel art is great, and the day/night cycle was a nice touch. I liked the variety of factors you had to balance.
It was easy to get lost on the surface - perhaps some kind of (perhaps craftable) compass/homing beacon could have improved that aspect.
A very solid entry!