Pib Gloob's Warehouscape

by zarkith
Overall★★★★★★★★★★3.06
Innovation★★★★★★★★★★2.77
Theme★★★★★★★★★★3.65
Graphics★★★★★★★★★★3.25
Audio★★★★★★★★★★2.31
Humor★★★★★★★★★★2.44
Mood★★★★★★★★★★2.65
Coolness★★★★★★★★★★100%
Who is Pib Gloob? Who trapped him inside of a Fan and Spike warehouse? And why?
The answers to these questions AND MORE will never be answered, sorry.

CONTROLS:
WASD / Arrow Keys or Left Joystick = MOVEMENT
Space or A = JUMP
Q/E or LB/RB = CAMERA ROTATION
Esc or Start = QUIT (Standalone Only)
F or B = ACTIVATE SWITCH (Post-Compo only)

Spent too long squashing absurdly simple bugs, so I ran out of time to design the actual level. It's fine though, this LD was more of a "Learning How to Use Unity" session for me. All things considered, this came out pretty dang well. :>

[Post-Compo changes are on the itch.io page]
Genres: puzzle
Tools: Blender, Unity

Comments23

amras0000
amras000012 Dec 2016, 04:14
For a first attempt at a unity project this isn't too bad; the tile creation animations are cute, as is the player's idle/walking one, and the level has a nice "gotcha" mechanic, even if the solution's pretty simple in the end. The movement was a fair bit jolty and a bit too fast. In a block-based puzzler I'd have liked each button press to correspond to one block moved. I also think the visual design could be improved by making the spikes a slightly different color than the blocks.
CMLSC
CMLSC12 Dec 2016, 17:23
I actually think this is pretty good. :D
The biggest problem I have with it is just how much it lagged. :/
vini60
vini6012 Dec 2016, 21:03
Is there only one level?
Anyway, I liked the graphics and the audio effects. Good effort.
terop12 Dec 2016, 23:32
looks very nice. Kinda short, but very nice indeed. Animations are working nicely, and there's puzzle elements in it, and graphics is amazing. Very nice.
avalkyrie13 Dec 2016, 00:21
Nice for a first game in Unity. Who *is* Pib Gloob?
ambi13 Dec 2016, 02:41
The graphics are really nice. The game is very interesting, but it's so short! I would have liked to play a lot more of this.
menip13 Dec 2016, 03:04
Also made my first game this LD, and I must say yours turned out way better :)
The level reload anim got annoying, but I gotta say I really enjoyed your game. Thumbs up!
karlipoppins
karlipoppins13 Dec 2016, 06:26
Well, I just wish there were more levels to play :) Because this has a lot of potential! I love the animations and the concept of using fans to navigate through the puzzle. Begs to be continued after this jam :)
arzi13 Dec 2016, 20:06
I like the transition effects on the tiles.
ursagames
ursagames14 Dec 2016, 04:01
Cute entry! I liked how the level evolved as you triggered the different buttons. I see some good potential in the gameplay mechanics you implemented. This could be a fun little puzzle game with some more content
Cody Hansen14 Dec 2016, 04:06
It's so short, but it's so adorable! I would have loved to play more of this game. Hopefully this could become a full game?
The sounds are simple and it looks great!
sapoi14 Dec 2016, 23:23
Game has nice mechanics, and is fun to play.
spacedoubt
spacedoubt15 Dec 2016, 02:55
It's really nice, albeit short. The graphics provide a nice feel and the fan puzzle mechanic is pretty great! Lots of potential.
Dev Dennis
Dev Dennis16 Dec 2016, 12:28
Not bad,
There was some weird jittering sometimes when I tried moving around.
WeaverDeveloper
WeaverDeveloper16 Dec 2016, 19:24
Web version is giving me an error on Chrome:
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Hempuli
Hempuli16 Dec 2016, 19:42
That death sound was wonderful! I could see this become a much larger game, the fan system seemed to have some nice potential! The controls felt really sensitive, though.
Karai17
Karai1718 Dec 2016, 06:38
Great first Unity project!
euske
euske21 Dec 2016, 15:07
I'd definitely want to play more levels. Since this is a 3D puzzle, rather than rotating camera with keyboard I'd prefer using a mouse with full rotation.
tommarx6926 Dec 2016, 16:37
For me, you could :
- Improve the physic. Ex : we fall a bit slowly, and we can't move during the jump
- Improve graphics (easy to say :))
- Add more sounds and music
Your game is very addictive ! Congratulation for your first Unity game !
Minato4th27 Dec 2016, 08:47
This is simple Idea and it is realized pretty well.In some time I think that player must have or controls of character
Farelle29 Dec 2016, 09:07
I liked it, though it was very short and at first it wasn't quite clear to me how to determine which direction the character would jump. Also he walks backwards alot O.o some background fan noise or music would have been nice.

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