Ludum Dare #37compo
Pico Factory
Build a factory within 4 minutes. Make as much money as possible, or the raddest factory you can imagine!
Keys:
Arrow Keys: Move the building cursor
X, V or M: Change the selected tool
Z, C or N: Use the selected tool
About:
This game was developed using the PICO-8 fantasy console. If you like it, let me know your high-score in the comments. If you really like it, send me a screenshot of your factory!
Update:
Bummed with the controls? Check the Post-Compo version!
Keys:
Arrow Keys: Move the building cursor
X, V or M: Change the selected tool
Z, C or N: Use the selected tool
About:
This game was developed using the PICO-8 fantasy console. If you like it, let me know your high-score in the comments. If you really like it, send me a screenshot of your factory!
Update:
Bummed with the controls? Check the Post-Compo version!



Comments40
That being said, as nusan said before the control scheme is "horrible" for pc, but this is gonna go on my pocket chip for sure! :D
I had a few problems remembering the controlls but overall it works really well.
I just love how it's nearly the same basic idea as we used for our entry, but with much better gameplay.
The controls fooled every time... Not used to that set up.
Great Entry!
Tried figuring out the best strategy, got around $2000 and thought that was good.
Then saw here in the comments this guy that got $6000.
That got me dedicated.
So I got....
$8774!!!!!
But it was by just making bread machines :( Which is such a shame.
Are the bread machines TOO good? What's your highscore?
Loved the graph at the end btw :) I think graphs make people happy.
8774! I'm glad you liked it!
Yeah, bread is OP right now. Theoretically, bread makes $2/s, juice makes 10$/2, and the assembler makes 15$/s. However, when setting up the prices, I forgot to take into account that bread only requires 1 tile, the juicer requires 8 tiles, and the assembler requires 12 tiles.
Balancing this kind of game is difficult! Expect a bread nerf in the post-compo version :-)
My personal highscore is around 5k-ish, but someone else sent me a screenshot of 11k. I am putting the screenshots I get on the game page, check it out!
The bakery makes other things a bit useless though, but you already noticed it. :)
With more balance it will become really pleasant, trying to figure out which strategy can be the best.
Obviously you didn't have time to do much balancing (you can afford all the good stuff pretty quickly) and the controls could use some work. But I had a lot of fun anyway.
The graph at the end is a nice touch!
Very solid entry nonetheless!
Really like solid style and how you made up a simulation of a fictional console.
But connection with the theme is weak from my point.
(My top is 6633)
(1297 on the first try!)
Good mechanics, nice pixel art, and of course like everyone else I yelled at the tile selection controls! But it’s pretty addictive, a great entry.
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=125051
The four minute limit is an interesting balance. I thought I would hate it, but it does keep the games short which I think helps keep things fun. I ended up replaying a lot trying to get really good builds, instead of optimizing a single build over a long time. It makes it hard to experiment with the more complex combiners though.
(Also, I overflowed the final score chart in version 1.3! http://imgur.com/a/lS7rz )
Love the combination of puzzler, base-building and time pressure. Well done on graphics, I especially like that you did a pico-8 game.
Sounds are good, though it took me some time to understand that the blender noise was not me doing something wrong.
Overall, very well implemented game!
http://i.imgur.com/XUjc1D4.png
Just the right amount of ways to play to make it fun to try to get far but not overwhelming. Great job. :)