RailStand
In an apocaliptic world dominated by mad robots, you carry one of the only remaining options of energy - The Core.
Use your base weapons and technology to protect it at all costs while you repair a Train to escape!
--- Instructions:
> Use the arrows keys to play.
> Interact with your base to upgrade and repair it.
> The enemy robots will drop resources when they are defeated.
> You can control the missiles after you launch them!
> Survive 5 days to win!
Use your base weapons and technology to protect it at all costs while you repair a Train to escape!
--- Instructions:
> Use the arrows keys to play.
> Interact with your base to upgrade and repair it.
> The enemy robots will drop resources when they are defeated.
> You can control the missiles after you launch them!
> Survive 5 days to win!



Comments21
Graphics looks greate
Really like this one.
And very good balancing, it gets pretty addictive, I finished it twice :)
i love those graphics and the idea is very well executed.
i followed you on itch :p congrats!
At one point I did get a bit overpowered, when upgrading both sides a 4-5 times :p
Also I think the sun going out at the end of each day is a bit annoying. You could maybe add some lights to the enemies and your bullet so you can still know where they are?
Anyway, great job!
I love the pixel art and the epic music.
Fun to play, great job !
Some notable suggestions for improvements:
- Your audio seems to be playing on only the right speaker? Might want to check that out.
- I think one very easy and awesome improvement you could do for the missiles would be to change the controls so that you control the missile's trajectory only while the up / space button is being held. This would solve the issue of "i don't know exactly when the missile is going to explode and control transfers to my character, causing me to get offset a bit". In addition it allows you to guide missiles for a little bit and then leave them to do their thing in a straight line while you go and do other things.
- Could have used some additional sound effects or graphics for the upgrading.
- I believe there's an issue where if there are still robots left after the screen fades to night, they continue to shoot at you and you can lose that way. =P
Your theme tie-in could have been a little bit tighter if you provided a little more backstory. Even writing a short paragraph in your game description goes a long way! I loved the day/night idea with the solar-paneled robots -- very cool. :)