Room for One

by unit684
Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.25
Innovation★★★★★★★★★★4.08
Theme★★★★★★★★★★2.88
Graphics★★★★★★★★★★2.61
Humor★★★★★★★★★★2.06
Mood★★★★★★★★★★2.95
Coolness★★★★★★★★★★45%
Jump (space bar) and move (WASD) around and try to reach the green square. If it's a bit hard to fit, try getting to the red squares and see what they do!

Controllers should work too!

The plan is to develop this further and do a multiplayer mode where you race each other, possibly try and make some AI too. The levels would also probably be better for speedruns and stuff if the red zone's didn't spawn randomly. Perhaps powerups and merging cubes and stuff too, feel free to give me some suggestions :)

For now though there are only four levels, I forgot ludum dare was on until Saturday night so I was in a bit of a rush to get it all finished!

I'll probably continue development of this, follow me on twitter for (probably infrequent) updates: https://twitter.com/MarsBard_
Genres: platformer
Tools: Unity

Comments16

unit684
unit684author12 Dec 2016, 23:53
Hope you like my game! I look forward to the feedback. Sorry it's a bit rushed, forgot about LD so started a day late :)
egordorichev
egordorichev13 Dec 2016, 10:53
Awesome game! Concept is very interesting!
limered13 Dec 2016, 11:07
This splitting mechanic is making me crazy. Awesome idea, nicely executed. A bit frustrating, when you don't want to split again, but the red spot spawns directly in front of you.
It's a hard, fun game.
Ygogo13 Dec 2016, 13:00
Nice mechanics and gameplay!
Asghardian13 Dec 2016, 13:09
Awesome game. The idea is incredible. "Split to conquest" right? I look foward for the development and the multiplayer mode. Great job!
Dene13 Dec 2016, 14:06
Amazing idea and implementation. Awesome!
Splendidus
Splendidus13 Dec 2016, 14:46
Good game for fans of puzzles.
bodsey
bodsey14 Dec 2016, 10:28
Briliant concept! Plenty of space for improvement, would love to see it turned into a polished game
Decentsauce
Decentsauce14 Dec 2016, 13:31
Neat game! Especially the last level was pretty cool. Controlling the whole group is a bit difficult though mainly because bigger blocks can block the entrance and it feels a bit random to get the right blocks into the exit. Maybe it's better to make the exit some kind of sifting mechanic so you can just rub all the objects over it and have the small ones fall through.
MrErdalUral
MrErdalUral14 Dec 2016, 13:36
I didn't get the "One Room" theme of the game but splitting is a nice idea.
madlee
madlee14 Dec 2016, 17:26
I enjoyed this idea - the only thing I wished for was that the earlier levels incorporated the red squares more. It seemed like levels 1-3 were very easy and required no using the red squares, then the last level was craaazy hard :) Great work!
SpaceRelated16 Dec 2016, 01:45
The time limit was a good design choice
cushycode16 Dec 2016, 22:30
Neat concept and sweet game mechanics.
Wish you will continue working on this game.
Good job!
Gipzo
Gipzo20 Dec 2016, 15:04
Brilliant idea, had fun playing it :)
Green Soda29 Dec 2016, 03:57
Interesting gameplay! I love it, The SPLITTING MECHANIC IS LIT!
2.5D games are nice!!! Im really interested with the concept... It would be nice if you continue developing this :) Good job!

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