Ludum Dare #37compo
Room & Gloom
Objective:
Fill in enough room without getting getting hit in the process
Controls:
*WASD/Arrows for movement
*R/Backspace to start/restart
*1/2/3 to switch difficulty (see bottom left of HUD)
*The minus and plus keys near backspace let you skip levels
*Escape for menu
Fill in enough room without getting getting hit in the process
Controls:
*WASD/Arrows for movement
*R/Backspace to start/restart
*1/2/3 to switch difficulty (see bottom left of HUD)
*The minus and plus keys near backspace let you skip levels
*Escape for menu



Comments35
Seriously though, this is really good! I love this type of game.
Love the changes in music. Graphic is butter smooth and nice, chunky pixels.
Art could be better, but It's still fine.
Hate the music change when going from safety to hazard zone.
Really interesting concept, if its been done before, I haven't seen it often. It was a lot of fun. Thank you for submitting!
ps: Sorry about the keyboard :P
In particular, the difficulty progression seemed really well done.
Fun as hell though, I can't believe I've been at it for like 3 hours or so.
Works well and has a nice mood (probably because the audio fits so well to the minimalistic graphics style).