Room51

Overall★★★★★★★★★★3.54
Fun★★★★★★★★★★3.44
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.72
Graphics★★★★★★★★★★3.88
Audio★★★★★★★★★★3.73
Humor★★★★★★★★★★3.27
Mood★★★★★★★★★★3.21
Coolness★★★★★★★★★★56%
You're an alien exiled on planet Earth and chased by crazy scienticist ! Make good use of your powers to survive for as long as you can !

Controls :

Arrow keys - Move the player
C - Activate the Ghost form
V - Release a devastating shockwave

You can recharge your shockwave gauge by passing through the enemies with your ghost form.
Try to survive as long as you can !

Made by :

VALENTINO Herve - Graphist
PAJKIC Dejan - Game Designer/Sound Designer
MARTIN Clement - Game Designer/Level Designer
WILLAME Wilko - Developer

Music found on Newgrounds by Chongo
http://www.newgrounds.com/audio/listen/572877

Comments11

Artsicle13 Dec 2016, 11:12
Who needs area 51?!!?
Pajama-Llama
Pajama-Llama13 Dec 2016, 12:41
It was fun to keep playing and dodging the enemies, not killing them was fun to see how many I could amass!
hadesfury
hadesfury13 Dec 2016, 18:50
The fact that you gain bomb power by using the shield on enemies is great! Good risk vs reward situation!
Flatgub
Flatgub13 Dec 2016, 19:12
This is a really fun little game! My highest score is 667 at 3 minutes!
peredm13 Dec 2016, 21:14
The art is amazing! Good job guys
limered13 Dec 2016, 21:15
I like it! Devastating wave was kind of disapointing, but hey, It tracked some kilometers on my fitbit ;)
tylerraz13 Dec 2016, 21:19
The ghost form mechanic is awesome. Its fun to build up a big trail of enemies, ghost them all and then blow them up. Art style and music goes well with the game. The big blue doctors are pretty funny to watch.
Simboubou13 Dec 2016, 21:23
Extra points for using the arrows keys rather than WASD ! <3

Very fun game, with some really cool sprites !
rambauldi13 Dec 2016, 21:23
Really enjoyed playing this. Strangely addictive. Great job guys!
BluShine
BluShine30 Dec 2016, 03:09
Killed 213 and survived for 2:01!

Fun little game. It would have been awesome to see a little more depth: enemies with different movement patterns (instead of just speed and size), or more interesting movement abilities. Good job with the art and sound, and the music was quite fitting. Not the most creative use of the theme, but I like the title of the game!
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