Ludum Dare #37compo
Roomiverse
I want to give a disclaimer before anything else. The gameplay for this game isn't really finished, by any stretch of the word, so I fully expect it to get judged harshly in that area, and I'm open to any criticism about anything :)
UPDATE: I updated the Source link to point to the v0.1 branch, so that I can keep making changes without it affecting the source linked from here.
The game requires a modern browser such as Firefox or Chrome, as it makes use of HTML5. There are no instructions in-game so I'll give them right here:
* wasd to move around within your room
* number 1 to create water
* number 2 to create soil
* number 3 to create something from water and soil (don't press until you have both)
* number 4 to create something
* number 5 to create something (don't press until you've created with number 4 twice)
Creating something will take a little while depending on your surroundings. If you press 3 or 5 before you have the correct stuff, you won't be able to cancel the creation process, this is an issue that I wasn't able to implement, unfortunately.
UPDATE: I updated the Source link to point to the v0.1 branch, so that I can keep making changes without it affecting the source linked from here.
The game requires a modern browser such as Firefox or Chrome, as it makes use of HTML5. There are no instructions in-game so I'll give them right here:
* wasd to move around within your room
* number 1 to create water
* number 2 to create soil
* number 3 to create something from water and soil (don't press until you have both)
* number 4 to create something
* number 5 to create something (don't press until you've created with number 4 twice)
Creating something will take a little while depending on your surroundings. If you press 3 or 5 before you have the correct stuff, you won't be able to cancel the creation process, this is an issue that I wasn't able to implement, unfortunately.
Comments15
"Mood" score earned.
I like it somehow, I can build computers, but can't really figure how I do it. Kind of hypnotizing anyway.
I would be happy to know the mechanics involved here, if you would care to explain :)
The method of crafting (where you press a number to do a predefined recipe) is definitely not what I had intended for the game, but I didn't have enough time to do something better. I can't do this for the LD37 version of the game, but what I want to do is have a list of recipes that are 'known' from the items you've seen already, but the output would be unknown. So you would know you can make something but not what it'll make, and then once you've made it, you would now have "seen" that item too, and be able to make more stuff.
I have plans for interactions with items, for example, like eating Food, drinking Water (maybe...), using a Computer, etc. I also have a bunch of plans for how multiplayer would work in this game, but again this will all take time to implement.
Definitely needed more intuitive explanation, but could figure out (i think) how to build a computer. Music is great. liked the simple graphics too.