Santa's little bin packer

by thomz12
Overall★★★★★★★★★★3.95
Fun★★★★★★★★★★4.14
Innovation★★★★★★★★★★4.05
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★3.55
Humor★★★★★★★★★★3.41
Mood★★★★★★★★★★3.72
Coolness★★★★★★★★★★45%
Thanks to budget cuts this year, Santa had to sell all his storage rooms. Help Santa managing his one last storage room! The more presents you are able to hold, the higher your score will be! Deliver the presents back-to-back for some extra bonus points!

Created in 48 hours for ludum dare #37 by Thom Zeilstra

Comments14

ralfz
ralfz12 Dec 2016, 16:55
Really Fun Game
imphenzia
imphenzia13 Dec 2016, 21:10
Nice to set the mood for Christmas with the theme, music, and graphics. I always love pixel art and the idea of doing the gifts in 3D was an interesting twist but at the same time that removed some of the feel that pixel art brings to the table such as a hand crafted piece of art. My brain likes to stack and sort things so it was pleasing to place the items on the grid. I was hoping that a full grid would send the packages out the door so I could stack a new batch but I ran out of space at a score of 600 and 1 block left empty on one of the grids. Nice work, I enjoyed playing it!
tommarx6914 Dec 2016, 06:09
Really fun to play
tylerraz15 Dec 2016, 04:19
Fun game, when the clock starts to the pressure you, it gets quite hectic. Good job with the theme and bonus points for being festive :)
yuigoto
yuigoto16 Dec 2016, 00:56
Great way to handle the theme and mix up some Christmas spirit in there! :) It's really a nice puzzle game! :D

Loved the way you handled the graphics, both the pixelart and pixelated 3d presents. The audio also helps a lot with the mood!

Gameplay-wise, I think it's just perfect! Simple controls and actions make playing the game really a pleasing experience! :)

Nice work, really! Congrats! :D
Albert Viader16 Dec 2016, 08:26
Gifts for all! Fun and fast game, with nice pixel art and good mechanics. Congratulations.
alfadur16 Dec 2016, 22:03
Got a bit confused at first, thinking that two storage fields are somehow different, but soon it started to make perfect sense. There seems to be some issue that prevents placing presents on almost full field even if the indicator shows green, but that might be for the best, or I'd have continued playing past 20000 points. XD
Altogether, it's extremely smooth experience, all details from 3d presents to queued elf commands combine pretty much perfectly. Outstanding job!
caranha
caranha25 Dec 2016, 12:46
Yay, Christmas spirit!

I really enjoyed the game. It took me one play-through to figure out what was going on, but once I did, it was fun. I managed to get a 7760 score.

I think it is a really unique idea, but the music grated on me a bit. Probably something a little more upbeat would make this game 200% better.

Very fun game, thank you!
Kevin_B30 Dec 2016, 12:06
Nice game but the tutorial is pretty confusing
pyokoanarogue
pyokoanarogue30 Dec 2016, 12:39
I liked it very much. simple and fun. perfect for a quick review ;).

but seriously, it's a very nice use of simple assets and i would love to know how to use 3d objects as emulated sprites in unity. excellent tech.
BoltKey30 Dec 2016, 16:54
I had really similar idea to this store management game, but gave it up. I am glad to see someone else finish it. I liked the graphics.
jperlin2 Jan 2017, 11:35
Hey, this was BY FAR the most fun game I've played here. By far! Balancing between bringing the gifts to him and getting new gifts out of the input zone is a neat idea and I really like that they have different shapes so there's the tetris aspect. And also you want to minimize the amount you have to walk! So fun.
ring2 Jan 2017, 13:08
Really had a lot of fun with this one. I had some problems with returning presents, but only for a moment ;)

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