Scrap Reavers
Objective: Survive for as long as possible in the one room that will be your grave.
Refresh the page to restart the game.
NOTE: play at https://juegoman.itch.io/scrap-reavers for best experience.
Controls: Arrow keys to move, mouse to aim and fire, CTRL to switch weapons, M to mute.
Weapons: Bullet, Cannon, Rocket, Laser, Wave
Each weapon is upgraded independently from each other.
Power ups: Health, Shield, Weapon Power Up, Weapon Speed Up, Weapon Shot Up
Enemies:
Hoverer, Shambler, Drifter, Guardian
Acquire weapons by defeating the Guardian that appears at every 5th wave.
Programming and Graphics by @juegoman
Graphics by @Lazenman
Refresh the page to restart the game.
NOTE: play at https://juegoman.itch.io/scrap-reavers for best experience.
Controls: Arrow keys to move, mouse to aim and fire, CTRL to switch weapons, M to mute.
Weapons: Bullet, Cannon, Rocket, Laser, Wave
Each weapon is upgraded independently from each other.
Power ups: Health, Shield, Weapon Power Up, Weapon Speed Up, Weapon Shot Up
Enemies:
Hoverer, Shambler, Drifter, Guardian
Acquire weapons by defeating the Guardian that appears at every 5th wave.
Programming and Graphics by @juegoman
Graphics by @Lazenman
Genres: action


Comments9
The graphics are simple. The silhouettes of the player and enemies could be stronger. I couldn't figure out what the upgrade icons meant most of the time, and had to take my eyes off the action to see what stat increased after picking one up.
Stronger damage feedback would be nice. The get-hit sound doesn't stand out much, and I don't think there's a clear hit indicator for when you hit an enemy. Clearly identifiable sounds for each would be welcome, as well as visual feedback.
Old school music, not bad but it doesn't really seem to fit with the game. Basic sound effects.
A good setup, could do with some more polish. Nice work.
Controls work nicely, but using a WASD setup would be more conventional for most people, specially because of how you set change weapons and mute keys. :P
Keep making games! Cheers!