Shards

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.42
fun: 2.24
graphics: 2.39
innovation: 2.94
mood: 2.61
overall: 2.71
theme: 2.56


TOO COMPLICATED? Look here:
https://www.youtube.com/watch?v=cBE9T0O7Oeo

Many people got problems getting the game mechanic. Sadly I had no time during LD37 to create a decent tutorial/introduction. So I made a video showcasing the first 4 levels afterwards.

PRESS R TO RESET THE LEVEL


Shards is a puzzle game using non euclidean geometry.
There are multiple rooms around with differently colored shards.

Your goal is to unite all required rooms using portals
so that all shards are connected to their target.

The game has a total of 9 levels (hadn't got that much time for level design which also resulted in a very very rough collision, sry 'bout that ;) ).

The whole game including design, modelling, concept and programming was made in 72 hours. I'm using a self written engine (written prior to LD37) based on LWJGL/OpenGL.
Found a bug?
Tell us on Discord