Sleep Well

by vini60
Overall★★★★★★★★★★3.65
Fun★★★★★★★★★★3.52
Innovation★★★★★★★★★★3.80
Theme★★★★★★★★★★4.04
Graphics★★★★★★★★★★3.08
Audio★★★★★★★★★★3.46
Humor★★★★★★★★★★2.20
Mood★★★★★★★★★★3.84
Coolness★★★★★★★★★★50%
+++++++++++++++++++

Sleep well, or not.
Don't be scared.

+++++++++++++++++++

Use firefox or Chrome with WebGl enabled
Genres: shooter
Tools: Unity

Comments19

FiloGC
FiloGC12 Dec 2016, 05:00
Love the first impression.
eerongal
eerongal12 Dec 2016, 05:38
Interesting idea using the lighting as a mechanic in a "horde shooter" type game.
justinooncx12 Dec 2016, 05:42
Pretty solid entry! The bullet count is a bit bugged, since it only shows the first number when you start getting bullets in the double digits. Otherwise, the aesthetics are consistent and fitting, and the gameplay is cathartic. Well done.
Tutti Ankka12 Dec 2016, 15:16
Fun little game. I liked the atmosphere this game created with music and sound effects. The concept is pretty nice too!
erikiene
erikiene12 Dec 2016, 15:21
Missed the instructions somehow so played through levels in complete darkness for a while! Nice entry!
Paradoxa4212 Dec 2016, 22:12
I like the mix of gameplay
mutuware12 Dec 2016, 22:27
Like the positional audio. Works well on headphones.
zeoxo
zeoxo12 Dec 2016, 22:41
Very nice entry! having a limited light source to see the room was really nerve racking when I had to choose weather or not to waste it at certain times. 5/5!
Shockk
Shockk12 Dec 2016, 22:45
This was a pretty fun game. There's a bug where if you activate the flashlight during a round change, it lights the entire room, and during the next round, 'activating' the flash light actually creates a black area.
SimonHutchinson
SimonHutchinson12 Dec 2016, 22:48
Groovy! I love the 8-bit horror vibe. Super-impressive for a 48-hour game!
Max Amaden12 Dec 2016, 22:49
Really cool game with a nicely innovative mechanic! Really smoothly executed with a nice overall theme. Keep up the good work!

Out of interest, what engine did you use to make this?
batmanasb
batmanasb12 Dec 2016, 22:54
The controls flash by a little too quickly, had to restart the game to look at them again. Also, I like the idea but the battery mechanic made it a little to hard to fight, so I just ran around in circles most of the game :/
ninjascript13 Dec 2016, 04:47
I'll admit, the first time my flashlight ran out of batteries I thought I'd encountered a bug. I figured it out quickly though, and learned to play blind as much as possible. Great concept, and really well executed!
xclementx
xclementx13 Dec 2016, 13:02
A really good job here ! Well done.
Sun-Wukong14 Dec 2016, 12:57
Nice idea. It was hard to estimate attack range at start.
Volcanic Giraffe14 Dec 2016, 22:30
Very cool!
As an idea: there could be some noisy regions on floor (like water, or beaten glass) so when you out of flashlight battery you have a chance to understand where enemy is by sound.
Siegfried Croes
Siegfried Croes20 Dec 2016, 21:22
Cool game! The flashlight mechanic is a nice addition to the classic shooter type game :) Well done!
axoona
axoona22 Dec 2016, 13:47
nicely exectuted! the flashligh mechanic is really interesting but difficlult to play on a touchpad ;)

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