Slumber Room

Slumber Room

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.48
fun: 3.45
graphics: 3.73
humor: 2.88
innovation: 3.68
mood: 3.20
overall: 3.36
theme: 3.64
Slumber room.

Made with libGDX.

This is a story about a boy who suddenly woke up from sleepwalking in a very strange place. Weirdly enough he has an ability to change some things as if he was asleep but two evil glowing eyes that watch him from the pitch darkness of the room seem a bit too real for a dream.

In order to win you need to survive 20 seconds running from the monster. By default lights are turned off, but you have some energy to change that for a moment to see where the enemy is, so use it wisely. The monster's speed and amount of teleports available depends on a level.

Controls:

-WASD/Arrow keys or mouse to navigate your character.

-Space to turn on the lights (keep an eye on your energy bar on the left though). Before you start running away from ghost you can place teleports anywhere you want (cool, huh?)!

And don't forget to set up some teleports. You can think your plan through before level.. or you can figure it out on the way, yolo.

Thank you for checking out our very first game! Sadly, it's not finished yet and the whole thing is very raw but we still hope you will enjoy it maybe for a couple of minutes and evaluate our main idea. The game (hopefully) will have some music and sound, replay system(so you can watch where the enemy really was when the lights were off) and multiplayer for two (one player will play as the boy and another as the ghost).

We know the game has uncomfortable controls and no sound. There's a lot of work to do. Any suggestions and reviews are welcome!

Anyways, feel free to leave your feedback!

Welp, have a wonderful day everyone! c:
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