Ludum Dare #37compo
Stack Overflow
Stack Overflow is a game where you stack furniture up to the ceiling of a room, without it collapsing on itself. Items have varying stability, and if at any point the tower becomes too unstable, it will collapse part of itself.
Some items will cause you more problems than others. For instance, fridges will destroy everything beneath them that isn't also a fridge. The rest, you can figure out for yourself.
You can move your selection grid up and down with W and S, Up and Down arrow keys, or with your scroll wheel.
You can rotate your view of the game with A and D, or with Left and Right arrow keys.
You move objects by clicking on a square in the grid to pick up an object, and then click somewhere else to place it.
Additional Info: On the Windows release versions, you can change resolution and display flags by going into '\resources\app' and modifying the "display.txt" file.
Some items will cause you more problems than others. For instance, fridges will destroy everything beneath them that isn't also a fridge. The rest, you can figure out for yourself.
You can move your selection grid up and down with W and S, Up and Down arrow keys, or with your scroll wheel.
You can rotate your view of the game with A and D, or with Left and Right arrow keys.
You move objects by clicking on a square in the grid to pick up an object, and then click somewhere else to place it.
Additional Info: On the Windows release versions, you can change resolution and display flags by going into '\resources\app' and modifying the "display.txt" file.
Comments29
It'd be nice if the game had a bit more of an intro level. Feels confusing even after reading the instructions.
Good luck!
Other than that, it's a solid concept. The audio and visuals were nice, and the rotation animation was pretty cool.
Since the game is very fast paced the up and down movements could be faster.
But if you did some tweaks i would def play it again
Awesome entry!
The implementation is really smooth, but I wish the controls were more precise, which is probably easier said than done for this idea.
Presentation was top notch though.
Overall it plays like a diamond in the rough.
Everything just falls so fast and ends up in a huge mess. I think I'd like this game if it didn't have all the problems. Maybe it would work better if:
it was a lot slower, max height was lower, color of the column turned more red if it was going to fail, less furniture so it's more clear?