Starlight

Overall★★★★★★★★★★4.08
Fun★★★★★★★★★★3.41
Innovation★★★★★★★★★★3.70
Theme★★★★★★★★★★4.39
Graphics★★★★★★★★★★4.22
Audio★★★★★★★★★★4.14
Humor★★★★★★★★★★2.53
Mood★★★★★★★★★★4.30
Coolness★★★★★★★★★★46%
You awaken out of hibernation sleep to a ship that is mostly disabled. How did you get here?

Hints:

- Nav Console has a memory address on it. What happens when you type list to see what it is?

- The manual is a great place for ship user info say PersonalLog info

Note I had some issues with low resolutions and the buttons on the screens. If they arent working try a higher resolution.

Note2: I fixed a typo in one of the dialog sequences that would have made the game unwinnable.

Also if you need to reposition the mouse. press ESC and then click that should center the cursors.
Tools: Unity

Comments16

hijomo12 Dec 2016, 06:28
"Open the door HAL" This suited the theme. I enjoyed the building suspense.
Drtizzle
Drtizzle12 Dec 2016, 19:49
Very nice! This game has lot's of detail, and it has great style! The visuals and sound really fit the theme.

I only could get the navigation to work, and the solar cells to pick up 100%. After that no command line would work for me.

Well done!
rogual
rogual12 Dec 2016, 19:50
Really liked the atmosphere and visuals. The terminal stuff wasn't that fun for me though. I think the lesson of the story is, don't run Linux on your spaceship :)
tartlegames
tartlegames12 Dec 2016, 23:52
Awesome idea and the interactive screens on the spaceship are really cool. Good work! This was an ambitious undertaking for 48 hours.
EvilObjective14 Dec 2016, 03:42
This is probably the most ambitious LD game I've ever seen. It's incredible for being made in 48 hours. The atmosphere is amazing and the use of the theme is phenomenal. I struggled a bit with the console commands but eventually made it to the end. This is one of the best LD games I've played.
Obvious_San16 Dec 2016, 16:53
Wow, very interesting game, I was hooked from the start! Good job!
fivecyclops
fivecyclops24 Dec 2016, 06:17
Great entry. Visual, sounds & mood are perfect.

I don't find where I must enter the date...
Flaterectomy
Flaterectomy28 Dec 2016, 21:15
The personal log and the navigation panel wouldn't activate the cursor so I couldn't get far. The Engineering panel's help file mentioned running things but I couldn't figure out what programs there were to run.

Graphics were good and old school, music very suitable and mysterious. Just wish I could've played the game.
Japes28 Dec 2016, 21:39
Best entry I've played so far! That was brilliant, well done. Music, graphics, mood, great story, difficulty level was just right to provide about half an hour to an hour of gameplay.

Thanks for this! I hope one day I can make something this cool :)
cxsquared
cxsquared28 Dec 2016, 21:42
Really fun game. I wish the input's where case insensitive but other than that I loved everything. Really awesome work.
Interface
Interface1 Jan 2017, 18:36
Very detailed for a compo entry, great job! Also had issues with the cursor not activating on all the panels, only some. I couldn't get far because of that, but great entry from what I've been able to try!
elmoGames2 Jan 2017, 18:30
sometimes he just dont want my mouse on the disply and the ship is a bit too big but neat idea
PaidGEEK
PaidGEEK2 Jan 2017, 18:35
Very ambitious and nicely done. I love the art style, it reminds me of 0x10c.
yuigoto
yuigoto2 Jan 2017, 21:58
Whoa, this one's brilliant! After reading all the logs, I kinda expected that ending, but it was really fun to get there!

Low poly graphics are amazing, really beautiful, and the atmosphere you've created was awesome. Consoles and interactive screens through the ship really helped with immersion, command system is great too! :)

Amazing work for the compo! :O

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