Super Crash Box
Smash crates to be able to smash more crates. Win the game.
Control with WAD/arrow keys, R to restart.
UPDATE:
Added support for boxy aspect ratios
Fixed boss sounds
Game pauses after death
Removed unused assets
UPDATE2
Removed collision from HUD (I know right)
Fixed several jumpcombo-breaking glitches
"Fixed" boss launching YEP on respawn
UPDATE3
Increased groundcheck range to prevent getting stuck on edges
Slowed down crate spawning animation to allow players to dodge spawning crates easier
Hopefully fixed YEPs exploding right after being launched by the boss
I hope that's it for fixes, but if you find a glitch to fix just let me know.
Control with WAD/arrow keys, R to restart.
UPDATE:
Added support for boxy aspect ratios
Fixed boss sounds
Game pauses after death
Removed unused assets
UPDATE2
Removed collision from HUD (I know right)
Fixed several jumpcombo-breaking glitches
"Fixed" boss launching YEP on respawn
UPDATE3
Increased groundcheck range to prevent getting stuck on edges
Slowed down crate spawning animation to allow players to dodge spawning crates easier
Hopefully fixed YEPs exploding right after being launched by the boss
I hope that's it for fixes, but if you find a glitch to fix just let me know.
Genres: platformer



Comments17
Game area is cut left and right on my 4:3 screen though, even on windowed.
Thanks for the feedback, fixed.
However the two things that bugged me were how YEP had a small chance to spawn kill you by spawning 1 block above you, and the boss being a dirty cheater! Sometimes the crates launched by the boss explode mid-air for some reason, and that's the only way that noob could kill me!
Oh and if the tip of your character is on a ledge, I think the on_ground check doesn't register and you can't jump!
The progression just feels a bit slow, getting 200 coin thingys feels a bit much, but hey nothing that can't be tweaked :p
With some background music to add a bit to it this can really become great, it has solid foundation good job you did there :)
One issue though, at the finish you instictively jump away from the exploding boss and then have no way to get back up to the key. Great job otherwise!
This game is pretty hard. I did like the Yep block managing with the LOLs, but eventually found it faster to just camp until there were enough ?! blocks in the screen. While probably done for practicality's sake, I did find it annoying that blocks would trigger if they fell on your head. While this wasn't too bad for most blocks, Yep was particularly devastating with this rule.