Survival Shelter

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Maintenance unit L37D

Initiate bootup sequence

Main power source online

Basic weapon system online

Connection to main hub ++++++++ FAILED

Initializing offline mode

Human detected nearby

Danger imminent

NEW OBJECTIVE: CONSTRUCT SURVIVAL SHELTER!

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Controls: Move: WSAD, click to shoot in this direction, click build-button in the GUI to build a shelter part.

You are stranded on an enemy planet. Your spaceship was hit by the first wave of a meteorite storm. A human being was on the same escape buoy as you. He is unconscious but stable.

The sensor data downloaded to your memory core before disconnection from the main hub indicates that the main meteorite shower will hit this system very soon. You will have to fortify the buoy into the one-room survival shelter using the blueprint BP_SR_01. You need more resources to do this. Gather available iron ore found on the ground.

Local sensor data indicates insufficient freely available iron ore for rapid construction. However, enemy AI presence was detected. Defeat enemies to gather more resources.

The mobile unit has a limited resource cache. Bring resources back to the survival buoy to build new shelter parts.

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Unfortunately, I didn't have much time to work on the game during the jam, and it was mostly intended to get more in-depth with Three.js. Therefore, there is almost no art included. I still hope you have fun :-) Source code (very messy, mind you ;-) is available at github. Credits for code and assets used are in the source code.
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