Ludum Dare #37compo
Techno Party Death Box
TECHNO PARTY DEATH BOX!
sounds like one of "those" games huh?
Last LD I made a hard platformer that nobody could beat and this time I promised myself I won't do another hard platformer.
You know what?
I failed.
TECHNO PARTY DEATH BOX is a boss fight simulator, where you fight the scary, spooky TECHNO PARTY DEATH SPIRIT!
This game contains:
-pixels!
-music!
-bosses!
-timer! (wow post your fastest time of beating the boss, if you manage to do that (I[ludum] dare you!))
-more pixels!
-changing colours!
-moving background full of colours! (WOW HOW DID HE DO THAT?!)
-and most importantly... a lot of death!
I'm not too happy with my design, but oh well I spent 2 hours on thinking about what could I make and nothing came to my mind...
"...let's do a hard platformer!" - he said
I hope you enjoy it and don't break your Z button!
Tools used:
-Fruit Loop Studio 12 (music)
-Aseprite (art)
-BFXR (sounds)
-GameMaker: Studio 1.4 (everything else)
===========================================
Edit: Fixed the lagging and fake information in the pause screen
Edit2: Fixed another lagging problem :(
sounds like one of "those" games huh?
Last LD I made a hard platformer that nobody could beat and this time I promised myself I won't do another hard platformer.
You know what?
I failed.
TECHNO PARTY DEATH BOX is a boss fight simulator, where you fight the scary, spooky TECHNO PARTY DEATH SPIRIT!
This game contains:
-pixels!
-music!
-bosses!
-timer! (wow post your fastest time of beating the boss, if you manage to do that (I[ludum] dare you!))
-more pixels!
-changing colours!
-moving background full of colours! (WOW HOW DID HE DO THAT?!)
-and most importantly... a lot of death!
I'm not too happy with my design, but oh well I spent 2 hours on thinking about what could I make and nothing came to my mind...
"...let's do a hard platformer!" - he said
I hope you enjoy it and don't break your Z button!
Tools used:
-Fruit Loop Studio 12 (music)
-Aseprite (art)
-BFXR (sounds)
-GameMaker: Studio 1.4 (everything else)
===========================================
Edit: Fixed the lagging and fake information in the pause screen
Edit2: Fixed another lagging problem :(

Comments29
I actually started to slowly lag more and more. Idk why.
Other than that, it's a cool game.
@slimabob haha thanks for the nice words, good luck!
Really liked the jumping animation.
Good job
Thanks for the feedback guys, I fixed the lag and the fake "R to restart" on pause :)
Thanks!!
It's dynamic and addictive.
The horizontal movement is too fast and not necessarily useful in the game.
The music is nice.
Fl studio power !:
Thank you !!:))
Excellent !
I can't really give any good feedback other than the use of non pixel-art for the particle effects. It doesn't detract from the game, I just couldn't find anything wrong with it. =p
I'm never sure if the lag is fixed cause there's no real lag on my pc and I'm just optimizing it not knowing if it works, I've done what I could though.
(Oh by the way, you said that you were stuck on a specific level in my game. You're not the only one, so I added a hint in the description if you wish to try again.)
Feel a bit of confusing: Is reset the only thing i can you when being hit? Seems game continue, only yourself disapearred
I tried autoresetting first but it was buggy and I ran out of time :P
I died a lot, and as such I'd advise making the shoot/respawn buttons the same. Just have some other obvious indicator that the player has reset.
(Y'know, considering the comment you left on my game, I expected something completely different from the music... I like the tense mood yours' creates! ... but I went from thinking I understood you to being a bit puzzled.)
Just kidding, I got to about 50 on the first attempt :)
Was fun!