Ludum Dare #37compo
The Coldest Cabin
You're alone in the mountains, a fierce cold is setting in, and food stores in your one room cabin are dangerously low.
Venture out and you'll face the bitter winds, it's doubtful you'll make it far. There's cans of food dropped in from adventures long past, if you can reach them.
Somewhere in the distance... it seems like the snow has come to life... A quiet voice calls out on the radio...
This must be some kind of Coldest Cabin.
How to play:
First Person Controls using WADS.
Press "E" to use / eat.
Red Bar = Health
Green Bar = Hunger
Blue Bar = Cold/Exposure
Survive until you are rescued... remember to radio for help.
* The WebGL Edition was broken, and is now removed *
Requires a fairly beefy machine and video card to run as-is. I will re-publish with more options to increase FPS on older machines without dedicated graphics.
Venture out and you'll face the bitter winds, it's doubtful you'll make it far. There's cans of food dropped in from adventures long past, if you can reach them.
Somewhere in the distance... it seems like the snow has come to life... A quiet voice calls out on the radio...
This must be some kind of Coldest Cabin.
How to play:
First Person Controls using WADS.
Press "E" to use / eat.
Red Bar = Health
Green Bar = Hunger
Blue Bar = Cold/Exposure
Survive until you are rescued... remember to radio for help.
* The WebGL Edition was broken, and is now removed *
Requires a fairly beefy machine and video card to run as-is. I will re-publish with more options to increase FPS on older machines without dedicated graphics.



Comments26
The sound had me laughing. It was definitely a unique way to make the sound for yourself!
I bought in to the quick plot and easy play-ability which makes this game fun.
I did, however, keep getting stuck in walls and would have liked a restart button on death.
Fun game!
Graphics look great and the winter setting is done very well. The sound effects were also quite funny, though it was a little jarring to hear the brrr every time I left the room.
The enemy snowballs were cool, but they were way too easy to kill and there's no negative repercussions to shooting, so it didn't feel like they had any impact on the game.
Overall, I really enjoyed the mood and the narrative, good job!
It was very challenging. For some reason the shotgun didn't work one time.
Someone else mentioned that you might have used the unity asset store. The food and snowmonsters look like you made them. They totally look like they were assembled in less than 48 hours. Considering how much more detailed the sky, terrain and trees look than the enemies (the ones that SHOULD be the most detailed), I have a feeling that those assets were imported. This technically should be a jam entry with graphics taken off as a judging category.
Good work for a compo entry, great style and visual setup, curious how far you would've come with one more day!
Visuals and audio are great, though.
I died and ran out of food, but I enjoyed walking around the cold area, such a nice atmosphere.
- randomhuman
I've included it in a video with further comments here, which should be up very shortly here. https://youtu.be/Afy4WAZrS2s
The sound design is hilarious, the shotgun sound is great. Good work overall, this was a pretty well made thing for a solo entry! It's nice to see a game that isn't confined to one room, yet stays in the theme. :)