The F Revenge

Overall★★★★★★★★★★2.76
Innovation★★★★★★★★★★3.68
Theme★★★★★★★★★★3.18
Mood★★★★★★★★★★2.36
Coolness★★★★★★★★★★49%
So... For a first LD, this was really fun !

This game is mostly a prototype, with not much into it.

First part, you control a cursor and with each move you will lay a tile.
When you get to the exit (the green square), you will get to the second part of the game, in wich you'll need to find your way in the level you just did. Yay,fun !

R to restart;
Arrows to move and space to jump;

This game may be a little bit broken, so don't be afraid to restart if you get stuck !

Have fun !
Tools: Unity

Comments20

KairosXIII14 Dec 2016, 09:54
A bit buggy as you mentioned, but I love the idea here. Great job.
torcado
torcado14 Dec 2016, 09:55
really interesting idea, but the controls are horribble and the physics are very glitchy. I almost managed to beat it despite that, but fell through the floor at the end and didn't want to go through that again.
otherwise its a really neat mechanic! could be interesting having fixed those issues
Dvorgaz14 Dec 2016, 10:22
Interesting idea, but half the time the red square doesn't spawn and the horizontal movement doesn't really work.
Pandanymousauthor14 Dec 2016, 10:26
Ok ok, noted ! Will try to fix these bugs, ASAP !
But should I wait for the judging to be over? I don't know if bug fixes are allowed after the jam?
sudojess
sudojess14 Dec 2016, 10:29
The rotation point made the game very hard to play, interesting game though, liking the generation. tip: mash the space bar.
wowods
wowods14 Dec 2016, 10:34
Very cool idea. But the control is kinda hard for me.
zzapp14 Dec 2016, 10:37
Love the idea, its a shame its so buggy or it would be a pretty fun little game.
titomakanijr
titomakanijr14 Dec 2016, 11:11
Great idea! In the future I would remove any sort of rotation on the player though. Anyways I think it was really cool, and I could see a game like this being very fun with a bit more work. Keep it up man!
Moritz
Moritz14 Dec 2016, 12:05
Innovative idea! Controls are generally snappy, but the scrolling can occasionally break (and there are some tiles that have invisible collision objects...)

I really like the "zooming in on the actual level" idea. There's a lot of potential in this!
Rakart
Rakart14 Dec 2016, 12:05
Really cool idea !

It's really a shame that the controls are so bad. I can see where you tried to go but it lacks tuning :(.
It could be a great game post ludum dare.

Congratulations on the entry !
KaiseanGames14 Dec 2016, 12:20
I lost my red square on start after resetting. Cool idea. I liked the fact that you first create a pattern and then play it. Good work.

Maybe jumping is a bit wonky.
erikiene
erikiene14 Dec 2016, 12:29
Awesome idea! Beat it by flying pretty much, might not want to let infinite jumps if you plan on expanding
Holofire
Holofire14 Dec 2016, 17:13
Not sure if the controls being janky is a bug or a feature, but I think it adds a real challenge to this game which I love. Great design, nice job :D
breno
breno14 Dec 2016, 17:39
Very interesting concept! Adding some new features and fixing some bugs would make it superb.
Firellon
Firellon14 Dec 2016, 17:40
Really interesting idea of level generation!
Alexandr Lisnic14 Dec 2016, 19:15
Interesting idea, the zoom with camera is awesome.
Geckoo1337
Geckoo133714 Dec 2016, 20:11
Buggy, but I had fun playing it. Interesting concept ++
yolgie15 Dec 2016, 09:35
Ides is interresting, 1st part works, but with very little interaction possible, 2nd part is nearly unplayable because of the enourmous drag/glitchy controls
0> Pressing space repeatedly makes you kinda fly, wich makes the game kinda playable, but not enjoyable.
Sarge3v25 Dec 2016, 17:52
Idea is good but clumsy physics makes the game controls difficult.
qualia
qualia2 Jan 2017, 00:33
Thanks for your feedback on my game - I made a new version incorporating your suggestion :)

I like generating the level and then playing it. I think your platformer mechanics are really punishing, but I'm not sure if that's intentional. The combination of really strong gravity and friction means that you don't even move at all for the first half second of holding down the movement keys, then suddenly you drop off the edge and you move really fast both down and sideways.

Building a vertical tower to the target, I seemed to be able to just keep hitting spacebar and get there in the end.

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