The Mini-Man 3D

Overall★★★★★★★★★★3.09
Fun★★★★★★★★★★3.16
Innovation★★★★★★★★★★2.61
Theme★★★★★★★★★★3.67
Graphics★★★★★★★★★★3.48
Audio★★★★★★★★★★2.53
Coolness★★★★★★★★★★67%
The Mini-Man 3D is a small loveletter to collect-a-thon games like Mario 64 and speedrun games like SEUM: Speedrunners from Hell. Oh, and it's also extra hard. That's a fact. And another fact. It was made for Ludum Dare 37 - theme "One Room".

Mini-Girl has been kidnapped. She's probably behind the door. No one knows. Collect coins like crazy, jump on some furniture and get all five blue coins, and you will get to know what's behind the door.

Controls: WASD and Space.

(C) 2016 Adrian Makes Games. Made for Ludum Dare 37 with love.

Ludum Dare Post Scriptum:
Used boilerplate AI code: http://answers.unity3d.com/questions/429623/enemy-movement-from-waypoint-to-waypoint.html that I use in every Unity game.
Rest of stuff is totally mine.

Comments22

ralfz
ralfz11 Dec 2016, 18:49
Cool game. Nice texures. Annoying music. I really enjoyed it
JK5000
JK500012 Dec 2016, 18:59
Super fun and great visuals and I liked the music.
Hovester12 Dec 2016, 19:12
Good Job,The movement feel good a important feature to a plataformer, The enermys are anoying they could be smaller so the player could jump over them and one time i got stuck between the book under the TV so i had to restart the game.
Zee12 Dec 2016, 19:13
Music made me want to rip my ears out :P Also, the coin's collision detection could use some work, I feel like I run through them, and don't pick them up half the time. I'd also advise against using the default unity controller code, as it doesn't fit this type of game (doesn't allow fine movement). I'd also make the door light up or open, to signify that's where to go once you collect all the blue coins.

Overall, a cool little platformer. Nice work on the environment! I had a lot fun while it lasted. Getting that last blue coin took me a bit!
Minato4th12 Dec 2016, 19:13
I got a positive charge!
Music it is only one weak site of the game
mediocrity
mediocrity12 Dec 2016, 19:14
I loved it. It was fun to jump around and collect all the coins. :D
JimmothySanchez
JimmothySanchez12 Dec 2016, 19:40
Good game, my only compliant is that the grid based movement felt a little clunky to me for a platformer.
kebb12 Dec 2016, 19:50
Nice game, the enemies were a little annoying sometimes, but good job!
Wevel
Wevel12 Dec 2016, 20:22
Very annoying to not be able to see you feet, would make jumping easier. But still a good game
Meles
Meles12 Dec 2016, 20:51
an interesting concept, controls felt a bit janky but other than that I enjoyed the game.
couldn't find the final coin but also couldn't collect the last coin on the shelf.
PaidGEEK
PaidGEEK12 Dec 2016, 21:13
Nice models, somewhat clunky movement. The ending is a bit disappointing, I don't know what I was expecting though :D
KappaIX
KappaIX14 Dec 2016, 20:49
A different take on the theme! Clean graphics, clear goals.

Found the characters 'single step' (if you just tap a movement key) to be quite big? Could just be me - made me fall off quite a bit, but i'm willing to admit I could just suck.

Found the music loop a little bit grating, but on the whole, great effort!

Well done, thanks for sharing!
Fidrik
Fidrik14 Dec 2016, 20:51
Overall it was enjoyable, I liked the level design. There was an issue when jumping that would cause you to do a small jump when you land. Music got very annoying after a couple of minutes. But good overall! Nice work
patrickgh3
patrickgh314 Dec 2016, 23:06
You succeeded in making a level that's fun to jump around and explore with fun scenery. Nice job! My main complaint is running off the table after getting hit. I also knocked books in the way of collecting the last 2 coins >_<
MementoGames
MementoGames15 Dec 2016, 00:24
Nice job!
Collecting coins is always fun, but the collision box for grabbing coins was kinda small. Controls are a bit "windy", but solid. Awesome models, but the music, sorry, it was very annoying.
Shivur17 Dec 2016, 15:45
Good concept!
ato18 Dec 2016, 17:30
I liked the level design, colors choice made it nice to look at. Enemies could be a little smaller, but I don't mind difficult games. About the music: at the beginning I really liked it. I respect that you made it yourself. But after playing for a while it was a bit annoying (it didn't make me stop playing :), so it's a just a tiny little opinion). Overall: good game, I had fun platforming, and that's what you probably aimed for.
thedashdude
thedashdude18 Dec 2016, 19:20
Some books fell and made it impossible to collect the last 3 gold coins, but beyond that it was a pretty fun game.
Megalink
Megalink19 Dec 2016, 00:46
Sweet game! I love the idea of being really small, something not done before in the jam.

Just want to tell you that with our game that you rated, there is a lot of content but you may not have known where to go (which is our fault). On the room with the 2 soldiers, you can walk up either sides of the room and that will take you to the next area. I'm sorry that I had to adress this here but I feel like it is the only place you would see it.

But again, great game!
Green Soda29 Dec 2016, 01:43
This is my first time seeing a grid based movement in a 3D game... nice game for having a sequel of a 2D game :))
enjoyed playing... I adore compo entries with 3D game entries as it's not easy to do! Good job
Somnium
Somnium2 Jan 2017, 19:56
Very nice graphics (the owner needs a greater variety of DVDs :) )

The "coin platformer" gameplay worked well, it was pretty hard to avoid some of the enemies though. It was fun "exploring" the room.

A fun entry.

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