The Path to Freedom
The path to freedom is a room escape game, in which the player wakes up in a random room, in a random world, and needs to escape, for a different reason every time.
Key Mapping:
Mouse - look around
WSAD - movement
Mouse Wheel - browse through the inventory
E - observe/pick up
Shift + E - observe item in hand.
Left Mouse Button - use selected item.
Right Mouse Button - combine with another item.
Key Mapping:
Mouse - look around
WSAD - movement
Mouse Wheel - browse through the inventory
E - observe/pick up
Shift + E - observe item in hand.
Left Mouse Button - use selected item.
Right Mouse Button - combine with another item.
Comments9
Overall I think the game was a little too ambitious, even though there were some pretty cool things in there. I was impressed by the modelled/animated character, but I feel that for a first person game, there are much more important things to invest time into. I also noticed that the scale of the world was a bit large compared to the character.
Its a really cool concept and there were some neat ideas mixed in there, but I'd suggest for next time to focus on a simpler idea that you can thoroughly polish, with things like an in-game tutorial (something really simple, like a series of pictures), sound and focusing on the overall player experience.
(Side note: make sure next time to remove the starter content and all other assets in the project that you do not use, to make it easier for people to download)
I am hoping to upload a lighter version of the game in a few days though, hopefully people will play that instead.
Other things lead me to think this game just isn't running correctly for me, so I'll hold off on rating, like shift+E does nothing, I can't pick up things like the documents, and the above comment referring to randomly generated numbers which doesn't seem to be present when I ran the game several times.
I got win 7!
Does anyone else has this problem?
I wasn't sure if I was entering the safe code correctly... Every three interactions, the light on the keypad would turn green, then gray again. Couldn't get the safe open. But an indication of whether a sequence of 4 numbers was right or wrong would be helpful!
This is quite a bit of modeling work for a game jam though! I liked the overall feel of the room, and I had fun opening all the drawers even if there was nothing in most of them, haha. :P Good job.