The White Room
NOTE: Game does not run properly in Safari, please use Chrome or Firefox
+ We are working on sounds for post-ludum dare game +
A game about life and death, featuring Grandma and fresh baked cookies. Oh, there is also giant spiders!
WASD is used to move
Space to jump
E to pickup items (you can pickup a cookie and a sword at the same time, but must drop the cookie before using the sword again)
E to drop items
LMB and RMB to attack
Sprint to run
Spiders spawn in waves at the edges of the map. Cookies are spread throughout. Waves progressively become more difficult.
Bug Fixes:
- No longer instantly drops items when picking them up
- Player more powerful (unplayable before)
Programming and Animation.....Sabastian Peters
3D Art and Level Design............Ethan Schellenberg
3D Art......................................Sean Neves
Music and Sound.......................Taylor Hoy
UI and Splash Screen................Rivet Design Communications
+ We are working on sounds for post-ludum dare game +
A game about life and death, featuring Grandma and fresh baked cookies. Oh, there is also giant spiders!
WASD is used to move
Space to jump
E to pickup items (you can pickup a cookie and a sword at the same time, but must drop the cookie before using the sword again)
E to drop items
LMB and RMB to attack
Sprint to run
Spiders spawn in waves at the edges of the map. Cookies are spread throughout. Waves progressively become more difficult.
Bug Fixes:
- No longer instantly drops items when picking them up
- Player more powerful (unplayable before)
Programming and Animation.....Sabastian Peters
3D Art and Level Design............Ethan Schellenberg
3D Art......................................Sean Neves
Music and Sound.......................Taylor Hoy
UI and Splash Screen................Rivet Design Communications
Comments20
FYI. The restart button didn't work when i died
I liked the intro presentation, it was actually really clean but you might wanna speed that up a little in the future, or allow skippable.
But it was other genre :)
The first time I played I went afk for a couple of minutes and when I was dead when I came back; after restarting, the fireplace was off and I couldn't move. This appears to be a bug.
I like the art style, feels similar to Minecraft's. I'd suggest tweaking the campfire's sound effect, as it suddenly dissapeared once you get to a certain distance. It wouldn't be a big deal normally, but in this game it is important for the player sense of orientation.
Spiders are intimidating, well done! Even though, some sound effects would make the game's mood a lot better. If spiders came to me while squeaking or growling I would've really freaked out.
Overall, an interesting, good-looking game. Keep going :)
The background story sounds promissing but I got killed each time by the spiders before I got all the cookies, so I don't really know what happens. How exactly is the "one room" theme play into this game? I probably didn't get far enough in the story.
The fighting mechanic would feel better is the spiders got knocked back. Like this you hardly get feedback for each hit and you keep have to run backwards so you don't get hit yourself.
I didn't hear any sound. I restarted the game twice in Firefox, still no sound.
Overall I think this game could be quite good, however it needs quite a bit of polishing first.
The story line is kinda crazy, huh? haha
Nice job, guys!