Tracey

Overall★★★★★★★★★★2.93
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.56
Theme★★★★★★★★★★3.60
Graphics★★★★★★★★★★2.13
Audio★★★★★★★★★★2.53
Coolness★★★★★★★★★★33%
This is Tracey. A game where you can land on edges. (Or maybe you never do that but it's kind of a challenge really.)

It might feel a bit like "Snake" but my first idea was making something like Volfied.
Coding for the room seperation part got too overwhelming and I had to give up on that idea. Then I tried to make something out of my 700 lines of scrambled code. I hope it's something enjoyable.

Tools Used:

- Unity 3D
- Paint.net
- Bosca Ceoil
- as3sfxr

Comments9

Hovester12 Dec 2016, 19:33
Good little game, the mechanic is really cool i would like to play a bigger game with this mechanic and variations of enemies,lines e etc.
The quantity of text on the screen it is a bit overwelming.
ccglp
ccglp12 Dec 2016, 19:40
Feels good, the idea that all the icons are there at the begining, and only the path changes is a good twist
MCjammydodger
MCjammydodger12 Dec 2016, 20:08
Interesting game mechanics. I came across one bug where I could go outside the enclosed area, meaning I could go anywhere in the game world.
datMarv13 Dec 2016, 02:04
Amazing! That's one way to nail the theme ^^
I really like the creative game mechanics, it would be pretty cool to play a longer version though.
You've got me hooked!
Geckoo1337
Geckoo133714 Dec 2016, 22:00
Interesting concept. You did something about the theme. Well done ++
Andrew Deem17 Dec 2016, 21:16
Fun game! Glad you were able to finish the event. I like the mechanic, although I was stumped for a while before I realized you can move while in transit to another wall.
crazya17 Dec 2016, 21:19
Honestly seems a bit underdeveloped. It needed some level designs where avoiding crossing your own path is difficult.
Fuad17 Dec 2016, 21:33
Strangely addictive. And developer's diary on the background are nice and give some understanding of his working process..

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