Treatment Room One
# Treatment Room One
* !!! The content about "TREATMENT" and "DOCTOR YANG" is real, but the part of hallocination is for gameplay.
* !!! The last sentence means there REALLY exists TREATMENT and DOCTOR YANG. The search keyword is 杨永信.
* Tom's parents feel really bad. They are worried about their son, who seems being addicted to internet. They don't have the ability to find the cause. LUCKY! Some friends of them said their children has had the same problem, and DOCTOR YANG save them. They are very obedient now.
* ELECTRIC SHOCK treatment sounds not so good. But as the old saying goes, fillay piety comes from sticks. They decide to send Tom to DOCTOR YANG. It costs some money, but anyway, they LOVE their son.
* Some children fall into hallocination during treatment, they tell others they hear DOCTOR YANG asking them to kill game characters. DOCTOR YANG said that hallocination is not a big deal, but game characters should be killed anyway.
* Tom is trapped in front of the treatment room psychologically, and he fall into hallocination too. Your choice will chagne his ending.
* wasd - move
* mouse move - turn (only in 3d mode)
* !!! The content about "TREATMENT" and "DOCTOR YANG" is real, but the part of hallocination is for gameplay.
* !!! The last sentence means there REALLY exists TREATMENT and DOCTOR YANG. The search keyword is 杨永信.
* Tom's parents feel really bad. They are worried about their son, who seems being addicted to internet. They don't have the ability to find the cause. LUCKY! Some friends of them said their children has had the same problem, and DOCTOR YANG save them. They are very obedient now.
* ELECTRIC SHOCK treatment sounds not so good. But as the old saying goes, fillay piety comes from sticks. They decide to send Tom to DOCTOR YANG. It costs some money, but anyway, they LOVE their son.
* Some children fall into hallocination during treatment, they tell others they hear DOCTOR YANG asking them to kill game characters. DOCTOR YANG said that hallocination is not a big deal, but game characters should be killed anyway.
* Tom is trapped in front of the treatment room psychologically, and he fall into hallocination too. Your choice will chagne his ending.
* wasd - move
* mouse move - turn (only in 3d mode)



Comments11
视角会晃在墙后面有些难受
像素变成体素的想法也很赞,杀死游戏人物的机制和选择和医生的训诫构成了一个很好的伦理选择的多样性,让游戏变得丰富了很多,有点undertale中的多互动模式的味道。
但是体验并不是很好,AI应该是接近之后被逼走,那么就只能挪着一点一点。跳跃的话有的时候是无效的,不知道是不是特性,而镜头视角的移动也是比较蛋疼,应该都是来不及调整的地方。所以卡关了...
大概应该将制作的重点放在后者部分,虽然动画部分的内容很有意思也很有心。
加油!
by
叶默哲w &art9
像素变成体素的想法也很赞,杀死游戏人物的机制和选择和医生的训诫构成了一个很好的伦理选择的多样性,让游戏变得丰富了很多,有点undertale中的多互动模式的味道。
音乐的LOOP应该更加顺畅丰富一些,不然会有断裂感。
但是体验并不是很好,AI应该是接近之后被逼走,那么就只能挪着一点一点。跳跃的话有的时候是无效的,不知道是不是特性,而镜头视角的移动也是比较蛋疼,应该都是来不及调整的地方。所以卡关了...
大概应该将制作的重点放在后者部分,虽然动画部分的内容很有意思也很有心。
加油!
by
叶默哲w &art9
AI的问题其实主要是最早设定是TPS,后来时间不够改成了怼死,随后发现了忘记避免重复进入受伤状态的bug,因为时间不够了就没修复。
音乐的loop其实是因为没有苹果设备,Figure制作的bgm只能通过录音导出,剪切的时候没能切好,所以出现了停顿。
跳跃的问题是为了节省时间直接设定为碰撞到物体则可以进行下一次跳跃,但由于未知原因有时碰撞不会触发。
镜头视角和缺乏相机碰撞确实是来不及调整,直接沿用上次的方法了,下次比赛之前我争取攒出这部分的codebase。
btw, the story is a bit too long and can't be skipped.
Nice pixel-art and voxel-art.
Having the game switch from 2D to 3D was a nice touch too! The way you handled the theme was also light and easy to get.
This Dr. was just crazy! :O Electric shock therapy never worked, never will! :(
Good work there! :D