Ludum Dare #37compo
Twelve Days of Murder!
Welcome to my Ludum Dare 37 entry! As you can see this is really basic.
The game spells out roughly how to play.
WASD to move.
You have 2 lights, they are used to catch the elf.
They activate when the light goes off.
If the murderer is in the light when the lights go off he is caught and you win.
Sorry about the earlier gamejolt link. Gamejolt is a bit picky when uploading JS games.
The game spells out roughly how to play.
WASD to move.
You have 2 lights, they are used to catch the elf.
They activate when the light goes off.
If the murderer is in the light when the lights go off he is caught and you win.
Sorry about the earlier gamejolt link. Gamejolt is a bit picky when uploading JS games.
Genres: puzzle



Comments21
I had hoped that the "riddle" would be a bit more complex with a day time during a bit longer.
Going between the 2 tables was also a bit tricky sometimes.
Secondly, there were these blackouts when some elves supposed to die, but I didn't really see anyone dying.
And then there were a lot of hints that "Dave is the murderer" and he wasn't moving at all, so I just got to him with the lights and suddenly won. When it asked me whether I want to play more and I clicked, music started again while the previous one didn't stop, and then when I clicked through all the story it started one more time (three unsynced tracks at the same time). That's where I quit =)
Also, it's hard to read the font. I mean, it's not bad, it's alright to use in a logo or something, but not for some long texts.
I liked the idea, graphics and music though.
The art style is nice and the audio is awesome.
Smooth gameplay, well done!
Idea is solid but requires polishing
Text popups sometimes are overlapped by elf sprites, which makes them impossible to read :(
It took some time for me to figure out how the whole thing with the flare/flashlight works and the dialogue should be always in front of santa, so you do not have to walk around to read it.