Ludum Dare #37compo
Watchers
The goal of Watchers is to reach the top level of a mountain (which is indoors in a half-hearted attempt to stick with the theme), while avoiding detection by sentries.
This is my first ever LudumDare entry. I'm happy to have made a at least playable game although there are many things I'd like to add to it eventually, like music, more than one sound effect, more depth to the game mechanics and so on. This will have to do for now though.
Game engine: Unity
Graphics: Blender and CorelDraw.
Sound effect (yes effect, sorry): sfxr
This is my first ever LudumDare entry. I'm happy to have made a at least playable game although there are many things I'd like to add to it eventually, like music, more than one sound effect, more depth to the game mechanics and so on. This will have to do for now though.
Game engine: Unity
Graphics: Blender and CorelDraw.
Sound effect (yes effect, sorry): sfxr
Comments14
By the way you should probably make a Linux and a Mac build also. Since you use Unity there's really nothing you need to change except changing the build platform to the target OS and then rebuild. I was able to get it working in Linux with wine but it might not work for everyone.
Linux and MacOS builds would of course be good to include. I made a web version but had problems with the mouselook so I didn't do anything with it. Maybe I should've just put it up there anyway with a warning. Things to think about for the next LD.
I couldn't get caught when I tried though, I stood right in front of one of them.