Xenopunch
[Better with headphones, tested on Chrome only]
"Xenopunch is one of the most reknown underground arena in the galaxy. It's not easy for a little human like you to compete against its most famous fighter during boss-fights, Are you ready for the challenge ? Well, Probably not..."
----------- XENOPUNCH -- INSTRUCTIONS ------------------------------------------
Beat the most famous fighters of the galaxy with this abilites during boss-fights :
Q : Quick dash
W : Punch
E (unlockable) : Lazer
R (unlockable) : Huge Impact
Arrows : movement
You can also double jump, climb energetic walls and fall through platforms
Jumping on enemies head deal damage (and when they fall on you, you'll take damage too if you're not jumping)
---------------------------------------------------------------------------------
PRO TIPS : Jump on enemies head while punching them to deal more damages
Pietro Ferrantelli - Game Design, Programmation & VFX @PietroFerrantel
Florent Juchniewicz - Game Design, Sound Design & Music @flojuch
Joe Rogers - Charater Design, Environment Art & Animations @jrrogersart
"Xenopunch is one of the most reknown underground arena in the galaxy. It's not easy for a little human like you to compete against its most famous fighter during boss-fights, Are you ready for the challenge ? Well, Probably not..."
----------- XENOPUNCH -- INSTRUCTIONS ------------------------------------------
Beat the most famous fighters of the galaxy with this abilites during boss-fights :
Q : Quick dash
W : Punch
E (unlockable) : Lazer
R (unlockable) : Huge Impact
Arrows : movement
You can also double jump, climb energetic walls and fall through platforms
Jumping on enemies head deal damage (and when they fall on you, you'll take damage too if you're not jumping)
---------------------------------------------------------------------------------
PRO TIPS : Jump on enemies head while punching them to deal more damages
Pietro Ferrantelli - Game Design, Programmation & VFX @PietroFerrantel
Florent Juchniewicz - Game Design, Sound Design & Music @flojuch
Joe Rogers - Charater Design, Environment Art & Animations @jrrogersart
Tools: Construct



Comments94
Well done! :D
Félix
Félix
So I'm really happy to see this jam.
As always GRAET graphics, I love the background (and the foreground especially hehe). The character looks good and monsters too.
But something when the arena got too crowded, it was a bit disturbing. And the movement felt a bit confusing due to the keyboard that not was intuitive for me.
Other then that, there was a lot of content and polish to this entry, and that's impressive.
Great job, and was happy to play another game from you :>
Animations are sick!
This game have a lot of potential cause it's not just beauty, it have a good and fun gameplay as well.
Good job guys, 5/5 in most of the aspects!
The cool VFX nailed it!
My eyes are full from the eye candies on screen... I can imagine the game with a cool multiplayer feature in the future... if it will, i'd be happy to play this with my friends. It felt like playing a DMC game topped with a metroidvania playstyle. I can feel every punch and it felt so rewarding doing a combo and seeing the enemies SQUASH! I think this is the best game I ever played in this jam!
Solid 5/5!
You could allow changing the controls, I am used (and I believe many people too) to use left hand for directional (WASD) and right hand for action buttons.
- randomhuman
Some criticism:
-I feel like the first wave should be shorter. I appreciated that you didn't have to start from the beginning when you died, so the length of later waves feels justified, but the first one went on so long that I was starting to wonder whether the game was bugged/unfinished and I'd seen everything it had to offer.
-Playing with a MOBA-style keyboard layout was a bit annoying; I think this would map really well to gamepad controls.
Nice entry!
* click to see past submissions *
Ohhhh I remember you, guys!
Well... Just perfect.
don't know what i could say more, nice job ! slowclap :)
Long story short, I'm amazed you managed to do this in three days but you are really good at this. I'm gonna explore your other games. Good luck!
I really wish there was a pause and a way to earn life back once or twice a round. It is so polished looking. I would for sure love to see a full game with more levels and arenas.Pretty Rad!
Sound, animations and gameplay are very polished.
Great Game as always.
Music/graphics are really polished, the gameplay is fun, but there are some bugs. I managed to get stuck in the wall and get out of it, I managed to beat one of the twins into the wall and then beat him to death, and when I tried 'R', the character disappeared from the screen. And I actually got there twice, but when it happened the second time, I decided not to play anymore.
-Art Cat
Outstanding work for 72 hours!
Awesome graphics and animations, good audio. Crisp controls--I'm not big into fighting games, but I grasped the moves very quickly.
I'd love to offer some constructive criticism, but I'm coming up with nothing. Fantastic game, 5/5.
it really reminds me of our previous entry
http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=32169
(Galactic Arena) well at least that what I was hoping to achieve when starting it hehe (actualy I made it in like 1-2 days alone cuz I was too lazy lol)
Bravo I really like it, everything about it is just great!
As expected from your team: very strong entry but when comparing it to the gems your team have delivered in the past I felt this one is lacking a lil bit.
You guys surely make a good team. The art is incredible; the game design is well done, everything feels good including the learning curve; the visual effects also feel amazing and the music and sfx fit perfectly.
I'd like to give some constructive criticism but I haven't been able to find anything to improve.
That level of polish and design kills me every LD!
Everything feels perfect.
Congratulations, like every LD! <3
Good job people! keep it up!
But I find something wrong with it...when I unlocked the second skill,I press R, then, I sink into the ground and vanished! I tought it might be some kind of skill designed like that but later i know i was just vanished...hope you can deal with it than we can enjoy it much better:)