38th Century

by alxm
Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★2.00
Humor★★★★★★★★★★1.00
Mood★★★★★★★★★★3.00
38th Century is a simple world simulation game made from scratch in 72h.

When a century is up, use the clues you noticed every decade to make the best investment for the century ahead (in one of *defense, health care, industry, or science*). If your prediction was correct, your population will be sheltered from the inevitable disasters that strike every 100 years.


Links


* Download: https://alxm.itch.io/38th-century (Linux and Windows 64bit)
* Source code: https://github.com/alxm/38th-century
* Twitter: https://twitter.com/alxmdev
* Website: http://www.alxm.org

Running


Windows


* Built for 64bit system
* Launch `38th-century.exe`

Linux


* Built for 64bit Ubuntu 16.04/Linux Mint 18
* You may need to install these libraries: `libSDL2 libSDL2_mixer libpng12`
* Launch `38th-century`

Controls


* Keyboard: arrows keys, z key, Enter key
* Gamepad: dpad/analog, A button, Start button

Thanks for playing!
Genres: simulation

Comments3

Skywilly
Skywilly1 May 2017, 10:00
Too bad, is very short, but i really like this idea. Do you plan to make a bigger game with the same concept ? :)
OccultOne
OccultOne1 May 2017, 23:07
I played this on Livestream Today: https://www.youtube.com/watch?v=LGr9VAOjIQs

I enjoyed this but I had some trouble understanding what having the bars full or not did. I think I'd like to see a deeper set of mechanics come into play. Really solid core though, it reminded me of games I played in my childhood.
🎤								alxm
🎤 alxmauthor1 May 2017, 23:15
@skywilly and @occultone: Thanks for playing my game!

I'd like to continue work on this, since I wasn't able to implement my entire design for LD38. Missing things include using Science investments to evolve past living in caves, more content and better balancing, special effects, etc.

About the bars: when a disaster happens, it first drains your investment points (plague drains health, earthquake drains industry, etc.). When there are no relevant points to drain, people die instead. Also, when health drops below 1/4, the population declines every decade regardless of disasters.

Other games by @alxm

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