
A Bigger Home
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Roam space, enter planets and take resources. Take those credits and enlarge your small world!
Links:
Game: https://shotgun-anaconda.itch.io/a-bigger-home
Source: https://www.dropbox.com/s/emo8r3x744u9c58/ludum%20dare.zip?dl=0
www.twitter.com/shotgunanaconda
A game where you switch between the space and crash into planets,
the game then switches into a top down shooter with instance generated maps.
Somestimes when you land on a planet a special something will welcome you
The goal is to take that sweet resource and enlarge your tiny planet. If you upgrade enough you'll might get an upgrade surprise :)
This was my first Jam, it was fun but I had to start late and end early so there're plenty of things I wished I could polish. But I ended up doing a lot of stuff in the 8ish Hours I could put into this.
Links:
Game: https://shotgun-anaconda.itch.io/a-bigger-home
Source: https://www.dropbox.com/s/emo8r3x744u9c58/ludum%20dare.zip?dl=0
Tools
Engine & Art: Clickteam Fusion 2.5
Music: FL Studio 12 free
SFX: SFXr
My own checklist
```
Basic Movement - check
shooting - check
Basic enemies - check
basic Space movement - check
spaceship effects - check
Planets art - check
entering planets check
tree art - check
rock art - check
world gen, random place objects - check
Player HP - check
Take resource - check
Leave planet - check
Enemies agro on exit- check
enemies agro when close- check
Different type planets - check
Space stars - check
hud - check
Upgrades from planet:
Teleport- check
Enemy 2 (lava monster lol)
art- check
Correct spawn - check
ai- check
Music Track-check
Polish
Backgrounds- check
Effct when u boost planet- check
Better shooting-check
Enemy hits-check
Extra
Chance for larger enemy with bigger drop? - check
SFX
Gun - check
Spaceship - check
Enemy attacks - check
enemy hits - check
Death screen - check
Saving and Loading - check
Extra Polish
World gen make prettier
Camera shake
```
Links:
Game: https://shotgun-anaconda.itch.io/a-bigger-home
Source: https://www.dropbox.com/s/emo8r3x744u9c58/ludum%20dare.zip?dl=0
www.twitter.com/shotgunanaconda
A game where you switch between the space and crash into planets,
the game then switches into a top down shooter with instance generated maps.
Somestimes when you land on a planet a special something will welcome you
The goal is to take that sweet resource and enlarge your tiny planet. If you upgrade enough you'll might get an upgrade surprise :)
This was my first Jam, it was fun but I had to start late and end early so there're plenty of things I wished I could polish. But I ended up doing a lot of stuff in the 8ish Hours I could put into this.
Links:
Game: https://shotgun-anaconda.itch.io/a-bigger-home
Source: https://www.dropbox.com/s/emo8r3x744u9c58/ludum%20dare.zip?dl=0
Tools
Engine & Art: Clickteam Fusion 2.5
Music: FL Studio 12 free
SFX: SFXr
My own checklist
```
Basic Movement - check
shooting - check
Basic enemies - check
basic Space movement - check
spaceship effects - check
Planets art - check
entering planets check
tree art - check
rock art - check
world gen, random place objects - check
Player HP - check
Take resource - check
Leave planet - check
Enemies agro on exit- check
enemies agro when close- check
Different type planets - check
Space stars - check
hud - check
Upgrades from planet:
Teleport- check
Enemy 2 (lava monster lol)
art- check
Correct spawn - check
ai- check
Music Track-check
Polish
Backgrounds- check
Effct when u boost planet- check
Better shooting-check
Enemy hits-check
Extra
Chance for larger enemy with bigger drop? - check
SFX
Gun - check
Spaceship - check
Enemy attacks - check
enemy hits - check
Death screen - check
Saving and Loading - check
Extra Polish
World gen make prettier
Camera shake
```