A Mote in the Dark

A Mote in the Dark

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.09
fun: 2.55
innovation: 3.13
theme: 3.06
graphics: 3.29
mood: 3.23
In the world of darkness a small mote of light awakens from the slumber. It struggles to expel the all consuming darkness and to awaken others like it.

Short Instructions

- Keep Light Motes alive by collecting smaller Light Orbs that spawn around them to restore their energy.
- Beware of the Dark Orbs as they damage the energy of the Light Mote. Energy is represented by the circle around every Light Mote.
- To activate additional motes your primary mote needs to have at least 100 energy, which is half of the bar.
- If energy of a Light Mote reaches 0 it collapses.
- If your starting Light Mote collapses the game is over so watch over it above all else!

There are in depth explanation of mechanics below if you want to know how exactly everything works. If you have more questions you can ask them by leaving a comment and I will answer it as soon as I can!

Controls

- LMB - activate or pick up
- Scroll - zoom
- Hold RMB - move camera
- Hold L.Alt - hide/show UI

GitHub: https://github.com/Kirenio/furry-enigma

Play or Download at https://kirenio.itch.io/a-mote-in-the-dark**

In-depth Gameplay Mechanics explanation


Light Motes

Light Motes produce energy by burning their energy reserve. Energy reserve is 200 points and it burns at 2 points a second speed.

Light Motes connected by lines which indicate relationship, they send half of the burned energy and energy received from their children upstream to their parent Mote. Energy received from child Motes restore energy reserves of the parent. With 1 active child parent only loses half the energy, with 2 active parent no longer loses energy, with 3 active parent regenerates energy at half the speed.

By doing so they produce 10 points a second and sends half of what it produces upstream to their parent mote. So with 1 additional mote active your parent mote will produce 15 points a second, with 2 additional motes it will produce 20 points a second. So the more motes are active the more score you get each second. When Light Motes collapse they release a burst of energy that increases your score by a large amount.

Orbs

Orbs spawn around active motes. Small Light and Dark orbs give score points when clicked on.
- Light Orbs: 25 to 100 points
- Dark Orbs: 25 to 400 points

Orbs spawn on average every 2 seconds. Light orbs restore energy and start with a 60% chance to spawn, Dark Orbs reduce energy and have 40% chance to spawn. After each 3 orbs spawned time between spawns gets shorter and the chance of Light orbs to spawn also reduces. After a while only Dark orbs will spawn. Each Mote tracks this separately.

UPDATE:
- Fixed issue where game would start freezing constantly.
- Fixed game not stopping and orbs still working after game over.
- Missed a check to see if connection line needs to be reset.
Found a bug?
Tell us on Discord