A Small Doomed World

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Well I've finished my entry for the compo, download here: https://mfatti.itch.io/a-small-doomed-world

The idea is to keep your planet alive for as long as possible by shooting the incoming asteroids / alien ships. Shoot power-ups to increase your health and/or attack and health regeneration speed. A bonus "hard mode" unlocks at a distance of 4500 and is extremely challenging to say the least.

Download the source code here: https://drive.google.com/file/d/0B1R-u7chLUDBZk9mb1NfUXh4Unc/view?usp=sharing

Requires (for compiling the source): Provided C++ Visual Studio 2017 source file, will probably compile in gcc but I haven't tried so haven't provided a makefile. Libraries: libpng, glfw, glew, freetype2, libsndfile, portaudio, I'm linking against zlib but I don't actually think I need to... LMMS (if you want to see the music source), GIMP (if you want to see the art source)
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