Ain't Big Enough

Overall★★★★★★★★★★3.53
Fun★★★★★★★★★★3.52
Innovation★★★★★★★★★★3.13
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★3.53
Audio★★★★★★★★★★3.33
Humor★★★★★★★★★★3.44
Mood★★★★★★★★★★3.55
Start.png

Two old acquaintances in a final meeting!

Enjoy! :)



Links...

- Windows: https://www.dropbox.com/sh/qh6l0lwkzfzeg7p/AADCngZwQo_EQJnXttOafcL-a?dl=0
- Post-Jam: https://www.dropbox.com/sh/cxccmq318epzn11/AACbcCJBivPcJzuGz8B13r6Va?dl=0

Keyboard (ingame "Help")...

- Jump: W/Up Arrow;
- Shoot: R/Enter;
- Clockwise movement: D/Right Arrow;
- Counterclockwise movement: A/Left Arrow.

Joystick...

- Jump: A;
- Shoot: X;
- Reload: B;
- Clockwise movement: D-Pad/Analog Right;
- Counterclockwise movement: D-Pad/Analog Left.

Soon...

- Single Player's IA (post-jam's);
- New stuff (post-jam's).

Adjustments...

- Bugfix: intro;
- Bugfix: shot;
- Bugfix: keyboard;
- Bugfix: superspeed;
- Bugfix: bullet;
- Bugfix: explosion;
- Joystick's.

Team...

- Matheus Campos (graphic artist);
- Gustavo César (graphic artist);
- Pedro Henrique César (coder);
- Arlam Júnior (soundtrack, sfx);
- Gustavo Christino (co-coder, event's);
- Samuel Cirqueira (apprentice).

Genres: action

Comments28

Gugs25 Apr 2017, 12:36
nice game, very fun
UnidayStudio
UnidayStudio2 May 2017, 01:02
Great game! I love the fact that the bullets follow the planet, I had fun trying to make the player 2 kill itself... The mechanics and the gameplay are very good. The graphics are very good, but I think that more work on the main menu will make the game even better!

Awesome job, congratulations!
flukeshot2 May 2017, 01:12
I'll have to give this a try at the office, haha.
LuanHolloway2 May 2017, 01:18
Wow !!!

Show and galerinha !!!

Strong hug my brother Samuel !!!
Versatile Box
Versatile Box2 May 2017, 01:43
This is really fun! I like these "couch multiplayer" games! The art is good, but I think it could've been polished a bit more. The game itself is great and innovative. I'd like to see some progress here. You should work on it a bit more!
CreamyBacon2
CreamyBacon23 May 2017, 01:11
It's a fun game even by yourself! Good job!
dakikad3 May 2017, 04:09
YES (em avaliação)
Bunnery3 May 2017, 10:08
The music certainly sets the tone and I enjoyed playing it by myself - the art style is great! It pretty funny!
VadeMetro
VadeMetro3 May 2017, 17:20
I really like the introduction and the concept! You are good with the them. Music is a nice choice.

You could improve the sound when hit and improve the graphic a little bit!
Spiteful Fox
Spiteful Fox4 May 2017, 02:24
Really clever play on words there.
mrerdalural
mrerdalural4 May 2017, 09:23
Nice graphics and funny concept I will rate after I try this with a friend though.
Nurbed4 May 2017, 10:02
It's a small world !!!
Tristan02148 May 2017, 10:07
Nice Art Style and background music, fit the game. Was quite confusing in the beginning since u can't jump while moving, but over all it's quite entertaining and competitive.
pikopik11 May 2017, 01:52
I got to play 2P for a little while and it was pretty fun. simple couch games with friends have always been a blast.

graphics need a little polish, but that's it.
dakikad12 May 2017, 00:36
So, I played it against one of the creators (burnnnnnnnnnnnnnnnnnnn) and it was very fun (I guess I would enjoy it more if I played against someone else, I ONLY WON ONCE!!!).

My feeling is that this game is complete, really. Some other stuff could be added in updates tho, but it doesn't fell like there's anything missing!

I loved the art (opening, menu, help screen, fight, game over), the parts go really well together.

That goes for the music as well!

The only thing I didn't like was that we are not able to jump & walk at the same time, this made me confused (that goes for the bullet/reload section at the UI). Although the person (creator) I played with said this was designed to be this way, I kept wishing the player could move while jumping. The dodging would be way more fluid this way (imho).

That said, I'll be looking forward to play this one again :) C O É G R A T U L A T I O N S RAPAZIADA
Issac13 May 2017, 19:27
I love local multiplayer games! The graphics and sound are solid. The concept is cool and fits the them well, especially the bullets travelling all the way around the world.

I agree w/ the commenter above me; I didn't like not being able to jump and move at the same time. I found it to be too difficult to dodge the bullets.

We also made a local multiplayer game - check it out! https://ldjam.com/events/ludum-dare/38/apocalypse-world-cup
Acuity
Acuity13 May 2017, 22:27
Oh man, this was pretty fun! The intro video is hype!

I dueled my friend for a few games, and we had to figure out what the powerups actually did. The jump is a little bit slow and hard to dodge bullets with, it could use a bit of work.

One neat thing you could add is bullet holes for the guy that won equal to how many times they got hit (kind of like a "this is the state of the game at the end" kind of thing).

Overall, I had a good time playing this!
DDRKirbyISQ
DDRKirbyISQ13 May 2017, 22:27
Such a good intro OMG

I'll echo the previous comments about jumping, but I think even if you aren't able to jump and move at the same time, the jumping / dodging could be a little bit more responsive. Right now you have to time your jump quite far in advance.

A better game end would also be great! Currently when the last hit gets dealt cuts straight away to the game over screen; would be a lot more obvious what happened if you could make an animation in game to show who lost.

The bullet reload mechanic was interesting but I don't think it really added much to the gameplay IMHO. But I liked all of the other items, especially the boooooozzzeee.
aeveis
aeveis15 May 2017, 02:26
Nice game! Love the intro.

Interesting mechanic, you have to think in both directions since the bullet can loop around.

Some things I experienced:

- The alcohol didn't read super well to me, but I got it after collecting it, I guess maybe making it more bottle shaped or making the xxx bigger or so

- At first thought I couldn't jump since you can only jump when you're not moving. Perhaps some visual indicator (might as well use the ground there there's space there?) that I can jump, if you want to keep it like that.

- I didn't know what the weight did at first, but this made more sense to me after I figured out the jump.

- Wasn't sure what the bullets were for, so after shooting some boxes I realized it was for reloading. Which is a bit confusing since there's a number counter for bullets left and a bullet meter for collected bullets. Since the collected bullets are more visually dominating than a counter I though those were the bullets I was shooting. Maybe adding a UI for the bullets loaded too?

- One time I died as I was jumping and I kept floating up, haha.

I didn't see this happen, but the idea that your opponent could jump over the bullet and you could end up shooting yourself is pretty cool too. Nice job!
🎤								gustavo.christino
🎤 gustavo.christinoauthor15 May 2017, 17:56
Thank you very much, guys. ^^

Your feedbacks are very important to our team!

So... we are going to check your tips and advices in order to improve the game's experience.

@gugs, @matheuscampos2910, @patrick-spigoloni, @unidaystudio, @flukeshot, @luanholloway, @versatile-box, @ana-clara-guimaraes, @creamybacon2, @dakikad, @bunnery, @vademetro, @spiteful-fox, @mrerdalural, @nurbed, @tristan0214, @pikopik, @issac, @acuity, @ddrkirbyisq, @aeveis

PS: @dakikad, come and challenge us again! (:

Hahahahahahahah.
danhett
danhett17 May 2017, 10:07
Really interesting take on the tiny circular world idea that's been so prevalent for these theme. Ace.
anim_ace17 May 2017, 17:21
Interesting party game, and awesome idea combining western with tiny planet. I wish I would've thought of this sometime.
Gama Croma18 May 2017, 09:50
Really creative, a lot of detail and power ups.
imdigitaljim19 May 2017, 15:15
I love these multiplayer games! The introduction was fantastic and the gameplay was really cool! Well done!

Other games by @gustavo-christino

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