Arrows in Orbit
A basic wave-based bow & arrow shooting game on a tiny planet. Try not to shoot yourself in the back.
Play in browser or download
(Please note that the downloadable version should perform & look significantly better than the browser version)
This is the first game I've ever released, and the first game jam I've done. I hope you've all had as much fun doing it as I have! :)
Default controls (keyboard & mouse):
- movement: WASD
- turning: mouse / arrow keys
- shoot: left click / left ctrl
- toggle music: M
- quit game: esc
Post-release bugfixes:
- fixed arrows getting stuck floating in the air
- added keyboard controls for turning (for people without a mouse)
Tools used:
- Unity
- sfxr
- MagicaVoxel
Credits:
- programming & animation: @stoemason
- music: Max Mayhem
- sound effects: sfxr (I clicked on the buttons myself though)
Third-party assets used:
- Purple Space Nebula Skybox
- chr_knight, one of the stock models that come with MagicaVoxel, was used as both character and enemy model, with some modifications (animations, bow&arrow, etc).
Play in browser or download
(Please note that the downloadable version should perform & look significantly better than the browser version)
This is the first game I've ever released, and the first game jam I've done. I hope you've all had as much fun doing it as I have! :)
Default controls (keyboard & mouse):
- movement: WASD
- turning: mouse / arrow keys
- shoot: left click / left ctrl
- toggle music: M
- quit game: esc
Post-release bugfixes:
- fixed arrows getting stuck floating in the air
- added keyboard controls for turning (for people without a mouse)
Tools used:
- Unity
- sfxr
- MagicaVoxel
Credits:
- programming & animation: @stoemason
- music: Max Mayhem
- sound effects: sfxr (I clicked on the buttons myself though)
Third-party assets used:
- Purple Space Nebula Skybox
- chr_knight, one of the stock models that come with MagicaVoxel, was used as both character and enemy model, with some modifications (animations, bow&arrow, etc).
Genres: action
