
Asteroid Field
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Play the Game
=============
Play Demo Game
Instructions - Wait a few seconds for asteroids to appear, then use the crosshair
cursor to aim at approaching asteroids, and click to fire.
Source Code
===========
GitHub
Screenshots
===========
Tools Used
----------
- Game Engine: Phaser-CE 2.7.7
- Build Tools: GNU Make, Webpack, Babel, Closure-Compiler, and YUICompressor
- Editors: Atom, Aseprite, Gimp
Description
-----------
This is an HTML5 web-based game built on Phaser. It is a very simple game where
you play as the tiny earth-like planet in the center (called "asmallworld" in the code)
and you click on the screen to fire missiles at much larger enclosing asteroids
that threaten to destroy your tiny and fragile world. As you destroy asteroids,
your score will increase, and at certain intervals, your missiles will upgrade.
However, as your weapons may improve, the asteroids will increase in size,
speed, and density, so it will gradually get more difficult. If any asteroid
makes contact with the world, it is game over.
Looking Back
------------
This is my first successfully completed game ever. I know it's not going to be
the most impressive or complete game on here, but I was certainly impressed with
what I was able to do in the time, I had a lot of fun making it, and I learned
an incredible amount about game development. In addition to that, I hope some
of you are able to enjoy or at least admire it for a moment too!
=============
Play Demo Game
Instructions - Wait a few seconds for asteroids to appear, then use the crosshair
cursor to aim at approaching asteroids, and click to fire.
Source Code
===========
GitHub
Screenshots
===========
Tools Used
----------
- Game Engine: Phaser-CE 2.7.7
- Build Tools: GNU Make, Webpack, Babel, Closure-Compiler, and YUICompressor
- Editors: Atom, Aseprite, Gimp
Description
-----------
This is an HTML5 web-based game built on Phaser. It is a very simple game where
you play as the tiny earth-like planet in the center (called "asmallworld" in the code)
and you click on the screen to fire missiles at much larger enclosing asteroids
that threaten to destroy your tiny and fragile world. As you destroy asteroids,
your score will increase, and at certain intervals, your missiles will upgrade.
However, as your weapons may improve, the asteroids will increase in size,
speed, and density, so it will gradually get more difficult. If any asteroid
makes contact with the world, it is game over.
Looking Back
------------
This is my first successfully completed game ever. I know it's not going to be
the most impressive or complete game on here, but I was certainly impressed with
what I was able to do in the time, I had a lot of fun making it, and I learned
an incredible amount about game development. In addition to that, I hope some
of you are able to enjoy or at least admire it for a moment too!