One day he was trying a new brew. And when the last ingredient was added the Magician decided to have a rest and went out of the room. At that moment evil forces opened the window and broke into the house. They started to fly over the room and dropped down everything on their way. Some things fell into the kettle and it started to boiled actively. In a few seconds a scary hand appeared from the brew and caught this forces, but the part of them managed to hide in the attic.
The evil caught in the brew started to transform it and create monsters.
A little bogie that was sleeping under the furnace saw it and was confused. He started to fuss and do something to stop the brewing…
Game Aim
Help the Little Bogie to collect all ingredients necessary to stop the brewing process as fast as it possible in order to protect the door from monsters attack.
Kill the monsters or they will kill You!
Game Mechanics
Press the monsters: jump on them or use active items on the shelves.
Collect ingredients over the house. Avoid the Imp in the attic, it will drop you down every time you face him.
Collect ectoplasm left after monster’s death.
When the part of the ingredients is collected – the kettle will be lightened in green. Go to it in order to launch the next part of the level. The level has three parts – each part requires unique ingredients scattered all over the house and a certain amount of ectoplasm.
How much ingredients and ectoplasm are required?
View UI counters in the top of the screen.
Ectoplasm has numeric counter.
The kettle has green bar, felt up every time you pick up the ingredient.
How to WIN!
Collect all ingredients and protect the door.
NOTE! The life of the door is displayed in the top right corner.
The game concept is nice, but the floaty physics make the game seem awkward and unnatural. Also, it would be much less suspicious if the game link were included in the description instead of in the comments.
I agree about the floaty physics. It looks pretty awesome though. Adorable walk cycle, gorgeous art style. Very repetitive music, and I don't know whether the game and the music go together, but it's clear effort was put into this.
Comments3
Very repetitive music, and I don't know whether the game and the music go together, but it's clear effort was put into this.