
Caelium Alpha
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
:waning_crescent_moon: Caelium Alpha is a digital orrery sandbox.
An orrery is a model of the solar system; small worlds you can carry with you. Make your own little planetary system orrery by adding planets, moons, and adjusting properties. Then marvel at the possibilities in the universe :)
The LD38 version has no moons, no audio, no auto-padding, and no random star names. The Post-LD version has these features. There was a multi-planet spawning bug in the LD38 edition, but I am apparently allowed to fix it, so it is fixed in both editions.
You should play the original LD version in order to review the game here, but I also insist that you play the improved Post-LD version because I wish to hear your feedback. Thanks!
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- Left Shift (also Right Shift in the post-LD version): Hold down to move faster
- R: Zoom In
- F: Zoom Out
- 4: Reset Zoom
- Right Click: Select a Star or Planet (or deselect by right clicking nothing)
- Esc: Quit
- :globe_with_meridians: Project page on my blog
- :notebook: Postmortem Post
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- Add planets to the star, and adjust their properties (moons not available)
- Right clicking an astronomical body enables UI for adjusting its properties
- Properties include color, radius, axial speed (rotation), and orbital speed (revolution)
- Stars and planets will spawn with random surface texture (not adjustable at this time)
- Planar camera movement with fisheye-style zoom (I admit this is not the best zoom method)
- Holding Left-Shift will make the camera move a little faster
- Sound effects from Glitchmachines added
- Add moons to each planet, and adjust their properties
- Moons will spawn with random surface texture (not adjustable at this time)
- Automatic padding (AP) between every astronomical body, fully adjustable as a new property
- AP includes inner padding, which distances an astronomical body from the nearest sub-body
- And AP also includes outer padding, which is only applicable to planets, which controls the distance between the furthest moon and the next neighboring planet
- Guarantee that most stars spawned will have a unique name
- Planet and moon names are based off stars (just like real exoplanets)
- Camera speeds adjusted to go much faster by default
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- Planet Textures: texturesforplanets.com
- Moon Textures: Robert Stein III
- Anurati Font: Emmeran Richard
- Rezland Font (only used in the LD38 version): Fraser Davidson
- Space Icons (used in Title and UI): freepik.com
- Mouse Cursors (Normal & Clicked): Muharrem Fevzi Çelik from the Noun Project
- Purple Space Nebula Skybox: TL Multimedia
- Hail Particles Pack: Luke Peek
For the Post-LD Edition:
- Font - Giant Robot Army: Gabor Vad
- Music - Interrupted Voices: Stephen Tanksley
- Sound effects: Glitchmachines
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Feedback Friends
An orrery is a model of the solar system; small worlds you can carry with you. Make your own little planetary system orrery by adding planets, moons, and adjusting properties. Then marvel at the possibilities in the universe :)
The LD38 version has no moons, no audio, no auto-padding, and no random star names. The Post-LD version has these features. There was a multi-planet spawning bug in the LD38 edition, but I am apparently allowed to fix it, so it is fixed in both editions.
You should play the original LD version in order to review the game here, but I also insist that you play the improved Post-LD version because I wish to hear your feedback. Thanks!
-----------------------
Controls
- WASD or Arrow Keys: Move- Left Shift (also Right Shift in the post-LD version): Hold down to move faster
- R: Zoom In
- F: Zoom Out
- 4: Reset Zoom
- Right Click: Select a Star or Planet (or deselect by right clicking nothing)
- Esc: Quit
Downloads & Links
- :desktop: Desktop (Win/Mac/Linux) downloads available on itch.io (both original and post-LD)- :globe_with_meridians: Project page on my blog
- :notebook: Postmortem Post
-----------------------
Features
LD38 Edition:
- Start off with a star and adjust its properties (radius, color, etc.)- Add planets to the star, and adjust their properties (moons not available)
- Right clicking an astronomical body enables UI for adjusting its properties
- Properties include color, radius, axial speed (rotation), and orbital speed (revolution)
- Stars and planets will spawn with random surface texture (not adjustable at this time)
- Planar camera movement with fisheye-style zoom (I admit this is not the best zoom method)
- Holding Left-Shift will make the camera move a little faster
Added to Post-LD Edition:
- Music from Stephen Tanksley added- Sound effects from Glitchmachines added
- Add moons to each planet, and adjust their properties
- Moons will spawn with random surface texture (not adjustable at this time)
- Automatic padding (AP) between every astronomical body, fully adjustable as a new property
- AP includes inner padding, which distances an astronomical body from the nearest sub-body
- And AP also includes outer padding, which is only applicable to planets, which controls the distance between the furthest moon and the next neighboring planet
- Guarantee that most stars spawned will have a unique name
- Planet and moon names are based off stars (just like real exoplanets)
- Camera speeds adjusted to go much faster by default
-----------------------
Credits
- Sun Textures: James Hastings-Trew & Inove- Planet Textures: texturesforplanets.com
- Moon Textures: Robert Stein III
- Anurati Font: Emmeran Richard
- Rezland Font (only used in the LD38 version): Fraser Davidson
- Space Icons (used in Title and UI): freepik.com
- Mouse Cursors (Normal & Clicked): Muharrem Fevzi Çelik from the Noun Project
- Purple Space Nebula Skybox: TL Multimedia
- Hail Particles Pack: Luke Peek
For the Post-LD Edition:
- Font - Giant Robot Army: Gabor Vad
- Music - Interrupted Voices: Stephen Tanksley
- Sound effects: Glitchmachines
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Feedback Friends