
Ludum Dare #38compo
Crunching Creatures
Sit back and enjoy the simulation of the food chain . . . or . . . you know . . . you could absolutely destroy it . . .
Game: https://drive.google.com/file/d/0B5SLTyxEPTI4Vmt4MFZJQkhIOEE/view?usp=sharing
Game: https://drive.google.com/file/d/0B5SLTyxEPTI4Vmt4MFZJQkhIOEE/view?usp=sharing
Genres: simulation
Comments14

longchamps30 Apr 2017, 22:39
Agree with @thefunattic. It was hard to know what was going on especially when there's a lot of stuff on the screen since things appear and disappear instantly. It was fun seeing the bears takeover the world though.

internetpaulicy1 May 2017, 03:51
I really enjoyed playing around with your simulation.

Jeremy Ryan1 May 2017, 05:26
Fun to play around with, hard to see the really small things (do acorns even show on the screen?). Nice graphics, simplistic but still easy to tell what is what. I ended up mashing buttons to produce absurd quantities of rabbits.

nate_wec1 May 2017, 06:09
I found this really fun but there was no sound might be a problem on my end but Im not sure. This was good and if you keep developing this it could be awesome. Overall 3 outta 5

Wheerd1 May 2017, 06:49
A nice simulation with moving acorns :grin: It seems to be very realistic :wink:: In the end, the humans had eaten all the food and then everything went extinct...
JayTord1 May 2017, 07:28
I quickly ended up playing piano instead of playing game, just pressing 1234 rapidly, and 5-6 sometimes, it worked and probably it could have continued endlessly, but i got bored soon enough.
I think game needs some events like climatic catastrophes and also some objectives other than just keeping some of creatures alive.
I think game needs some events like climatic catastrophes and also some objectives other than just keeping some of creatures alive.

cogcomp1 May 2017, 08:15
What I really liked was how fast this game triggered my need for exploration! What happens if I create a lot of wolves or alot of bears and so on... Loved the breeding functionality! Unfortunately I pressed the button so much that the game froze. No harm done. Just started over :-) Great work!

OccultOne1 May 2017, 08:42
I played this on Livestream a Few Days Ago: https://www.youtube.com/watch?v=uiOC3F43xF0
I managed to bork the AI, or at least, get it to stop giving me visual feedback. It would have tickled my distorted mind if you added cannibalism. Solid simulation!
I managed to bork the AI, or at least, get it to stop giving me visual feedback. It would have tickled my distorted mind if you added cannibalism. Solid simulation!
Khorm1 May 2017, 12:30
Could be really cool but missing some kind of goal, like you should try and keep a stable population of some creature with random natural events or something. Like the idea though!
dayvidmoreira71 May 2017, 20:18
Achei um pouco perdido, porém da pra ver que existe um conceito. Indico você estudar um pouco sobre game feel pois pode ajudar também!
bobsleigh6 May 2017, 17:34
Funny little idea. My simulations seemed to always end into total human domination thought. I found the acorns to be veeeery small, to the point of just not seeing them on my screen. Maybe adding some more features to impact the simulation, like tweaking feedrate or other variables with while the simulation is going would've been fun.

RealityCheck7 May 2017, 22:28
It was an interesting idea, but needed a bit more explanation and clearer goals. Watching the little squares move around was entertaining for a little while, but I had no reason to spawn more and more of any particular creature. Extinction didn't matter, since I could just spawn an infinite amount of new ones.
And... finally I went for the grand finale and nuked them all! Nothing... everything just gone, but no explosion. I was sad.
Keep up the good work, though. It takes some dedication to put together a game in 48 hrs.
And... finally I went for the grand finale and nuked them all! Nothing... everything just gone, but no explosion. I was sad.
Keep up the good work, though. It takes some dedication to put together a game in 48 hrs.
rjhelms16 May 2017, 00:57
Way back in the day, I was really into "artificial life" stuff - not quite games, per se, more like toys. Think SimEarth, but sometimes with much deeper simulations. Often you'd just sit back and watch, to watch an ecosystem form - or fail to form.
This captures a lot of what really got me intrigued in those days. It'd be nice to intervene in the simulation in more meaningful ways, but lots of things about this feel really good. A nice chance of pace from most of what I've seen this Ludum Dare.
I didn't hear any audio in this, tho, so can't rate you in that category. Should you have opted out of it?
This captures a lot of what really got me intrigued in those days. It'd be nice to intervene in the simulation in more meaningful ways, but lots of things about this feel really good. A nice chance of pace from most of what I've seen this Ludum Dare.
I didn't hear any audio in this, tho, so can't rate you in that category. Should you have opted out of it?


Maybe rework the graphics to make the game clearer ?
Feel free to check out our game : https://ldjam.com/events/ludum-dare/38/bubblenaut
Have a nice day :)