Deity in Training

Deity in Training

This game is from ldjam.com, which is currently unavailable.
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overall: 3.50
fun: 4.00
innovation: 4.00
theme: 4.00
graphics: 2.00
audio: 2.50
humor: 4.00
mood: 3.50

Description


A not-quite-arcade dodge and catch game with basic left/right controls.

You are a minor grey-bearded trainee deity, left in charge of a small planet while the Boss is away. Steer the planet clear of comet hazards and temperature extremes in the natural world. Collect power-ups in the supernatural world to help the planet progress.

Controls


- Left Arrow / Right Arrow - move the planet
- Space - start the game

Links


- View Source
- Play Game

Tools


- Language: Typescript, HTML
- Libraries: Phaser.io
- Platform: Web
- "Artwork": Inkscape
- Sound: sfxr
- Music: MuseScore

Post-Mortem


My first LD competition. 72 hours passes quickly. I had intended to have more features, more power-ups, and to have the grey-bearded dude actually do something, but no time. Ultimately had no time for balancing, or to compose decent music, refine the artwork, convert the WAV audio to OGG, etc.

Wasted a lot of time just getting a build environment set up, and then learning Phaser.IO features. Even though I've worked with Typescript before, it isn't my daily language, so I made an embarrassing number of beginner mistakes, including the traditional "what do you mean `this` isn't `this`?!"
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