
Ludum Dare #38compo
Dodge It!
"Dodge It" is a take on the classic infinite-runner genre with a planetary twist!
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Made in 48-hours for the Ludum Dare Compo by GalacticGlum.
Livestreamed start-to-finish at https://twitch.tv/galacticglum/
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Tools:
Unity 5.6,
Blender
Fonts:
Baloo-Regular (https://github.com/google/fonts/blob/master/ofl/baloo/Baloo-Regular.ttf)
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DIRECTIONS:
Move left: A / LEFT
Move right: D / RIGHT
Avoid the trees, hitting into a tree will result in a painful death!
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Twitter
YouTube
Twitch
Windows Build
Mac OS X Build
Linux Build
Source
_______________________________________________________________
Made in 48-hours for the Ludum Dare Compo by GalacticGlum.
Livestreamed start-to-finish at https://twitch.tv/galacticglum/
_______________________________________________________________
Tools:
Unity 5.6,
Blender
Fonts:
Baloo-Regular (https://github.com/google/fonts/blob/master/ofl/baloo/Baloo-Regular.ttf)
_______________________________________________________________
DIRECTIONS:
Move left: A / LEFT
Move right: D / RIGHT
Avoid the trees, hitting into a tree will result in a painful death!
_______________________________________________________________
YouTube
Twitch
Windows Build
Mac OS X Build
Linux Build
Source
Comments2


Dejvo10 May 2017, 09:56
A good concept, but it could've been developed further and also, there is a desperate need of more reaction time. perhaps move the character more downwards, add more things, some things to collect, some more things to avoid, and polish it up a little. It shows potential, but in the current state, it's not that good.






This is an Actual Game, but it needs more to hang its hat on.