Ludum Dare #38compo
Dungeon World
Dungeon World is a mini roguelike.
It's gameplay is focused around enemy movement instead of the usual rpg play of leveling up and stats.
Dungeon world was built using Phaserjs for gameplay and graphics, and knockoutjs for some ui binding.
Game at: http://kevinhelfrich.github.io/
Code at: https://github.com/KevinHelfrich/ld38
It's gameplay is focused around enemy movement instead of the usual rpg play of leveling up and stats.
Dungeon world was built using Phaserjs for gameplay and graphics, and knockoutjs for some ui binding.
Game at: http://kevinhelfrich.github.io/
Code at: https://github.com/KevinHelfrich/ld38
Comments3
I feel your pain about doors, my game has that problem too. :-)
But congrats for coding all without an engine (: