By the way, this is my first time participating in Ludum Dare, or, any game jam at all. Heck, this is the first game I've made that I can call "a game". To be honest, even though at the end it ended being very intense, I've actually felt very refreshed most of the time working on it and I'm probably going to participate again!
Good game although I'm not that good in puzzle games ;D The controls were very simple and your idea fits to the topic, so good job. It's a pitty that you didn't have the time for the music but it's still better than not having a completed and fun game.
This is a cool idea, but I couldn't get past the second puzzle. The game opens in a really tiny window for me (it can't be more than 320x240) and I can barely make out the letters on the little card on the ground. I tried the puzzle for quite a bit of time, and I wasn't able to get past it. It might just be me missing something really obvious though... I'm not sure.
Nice idea, charming looking graphics, and cool puzzle's (even tho I didn't get past the second one), but window resolution wasn't helping out at all, in overall it's a pretty cool game, nice work!
The guide helped a lot! This is actually really cool! I think in some ways the art lets down the experience a bit... I'm not sure I would've ever understood the mirror. Although I suppose the backwards E was close enough...
I do think the puzzles are a bit to much of a logical leap. The game would've benefited from more puzzles that teach mechanics (like rotating the paper).
The resolution is also a pretty big issue, but I think it's much easier problem to solve. It probably would've been easier to figure out the second puzzle if it were easier to read the characters on the paper. I also think a different font might help some with that, although it seems like the E and 3 looking the same was intentional, so I'm not sure that's the direction you'd want to go with that.
Very challenging, i got past the second puzzle, and couldn't figure out what to do from there. still, well done for your first ever finished game!
The guide feels more or less mandatory. A clever idea but seems to suffer from the classic problem of 'guess what the game designer is thinking'
I like a good puzzle, but this was tough. I could not figure out the eye puzzle even with the provided hints. I can see you made a lot of content based on the hint guide, unfortunately I don't think many people will see it all. Perhaps something in the game like a free pass token could be used (at least for a game jam) to skip a selected puzzle.
Overall the gameplay was smooth. Some type of audio would be a nice touch to add on, even if it is just clicking as you type or dings when you unlock an area.
Comments16
http://gamejolt.com/games/ext/252013/devlog/extension-guide-xks2kpvz
I do think the puzzles are a bit to much of a logical leap. The game would've benefited from more puzzles that teach mechanics (like rotating the paper).
The resolution is also a pretty big issue, but I think it's much easier problem to solve. It probably would've been easier to figure out the second puzzle if it were easier to read the characters on the paper. I also think a different font might help some with that, although it seems like the E and 3 looking the same was intentional, so I'm not sure that's the direction you'd want to go with that.
Overall very cool!
Overall the gameplay was smooth. Some type of audio would be a nice touch to add on, even if it is just clicking as you type or dings when you unlock an area.