The Peeps live about their happy, banal lives day by day, safe in the knowledge their wee world is round. It’s not. Don’t let them find out or the knowledge will eventually, literally blow their tiny minds. Keep them from the edge until they lose interest. It’s for their own good.
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CONTROLS
___ - Left click to pickup Peeps and left click again to set them down - Right click to SMASH!
Very cute, easy to understand and interesting idea.
But extremely hard very quickly (for me anyway) and I didn't undestand how to score. I only scored 60 but it stayed on the screen for a long while.
Also, there were so many peeps that the game was ramming at the end.
This is the best game I've played so far. The Peep's expressions are perfect, presentation is elegant, mechanics are engaging and easy to understand, interactions are juiced, humor is on point.
Again you made a great game. Actually I'm not sure you are the same team, but I played your game @parahunter from last LD. The style, gameplay and everything is nicely put together. Maybe the gameplay could use something to make it more challenging. I'm really impressed by your entry again, gratz.
My experience with this game: smashing all them damn peeps before slowly giving up on life upon seeing the swarms of panicked peeps running around.
In all seriousness, really great and polished game, especially since it was made in 72h. I have nothing to criticize, except maybe that the game is HARD. A bit too hard.
hahaha thas so fun concept and so fun game! I like the idea, but at the star it was a little bit hard to understand what to do. I spend a good time and i have fun playing it
Oh my gosh yes. I liked the simple mechanic, and everything was actually really polished and fun. The music was a good choice, even if you didn't make it yourself, and the graphics were perfect. Keep up the good work!
This was really adorable! I love the art style, the audio worked well (I know you didn't make it, but you choose well, Kevin MacLeod is a great resource), and the core gameplay idea was well-executed. I'm not exactly sure how you could expand this mechanic into a larger game, but for what you've made, it's pretty great. My only real complaint is that the difficulty scales up pretty dramatically all at once.
LOL that was amazing! It was fun and enjoyable to smash little guys! My only feedback is that it got really hard really quick! For future development, have you thought about different type of citizens with possibly different actions? That would be awesome! Otherwise, the "everything" was amazing! Keep it up!
Haha, oh my! This was very fun, but I think some balancing is in order, at a certain point failure is all but inevitable because of the limited speed you can perform actions compared to how fast the little guys are spawning. Maybe if there was no delay on picking up and dropping, since there is a man-made delay anyway based on you own reactions. I really like the art, animation and sound! Cute character designs!
That was... pretty dark actually. Scary how quickly I changed from a benevolent god trying to keep them safe, to just smashing everyone to death to cover up the truth :punch:
Graphics were nice and the controls worked well, good level of polish for a jam game!
Lovely! I love how the game progresses in terms of strategies, at first just keeping your lovely friends safe and then slowly becoming a wrathful god keeping the truth hidden. Adorable art style and the music fits it fantastically!
Funny, maybe except for the fact that I have to smash them once the know the truth. Gameplay is too simple for my taste but it has the potential to be more
I love how I want to take care of the little peeps while simultaneously smashing them to pulp. The game gets hectic fast, but at some point the tension was lost and I smashed them all to pulp. Really endearing art-style and music choice.
WOW this was amazing, i was literally laughing the whole time all while panicking that my civilians were learning too much. Having to kill them was brutal but extremely entertaining. Definitely the funniest game i've played, well polished, with really charming sound design! Great job!! I dont have much feedback other than having some variations in behavior/different people types.
Seriously though, I loved every thing about this game, the art style is AMAZING, the humor was great, the game-play was quick and responsive. I realized the second time round that you're meant to stop them getting back to town to tell the others about the planets edge by killing them D:
... which was funny though so I stopped feeling bad after my first homicide and quickly proceeded to mass murder all those adorable little... bird people?
The music was absolutely spot on and the sound effects(and animations) were hilarious. I honestly can't think of any constructive feedback to give you. Great job and hope to see more in the future!
Cute little game, gets challenging the longer you play, so its kind of fun. Could use some more content, though. Maybe different species of creatures in the city that behave differently, or a mode with more cities that the creatures build over time. A quit button and a pause button would be useful, too. Overall, it was fun, and the graphics and sound where good and went well with the arcade-like, cute game-play. Great work!
But extremely hard very quickly (for me anyway) and I didn't undestand how to score. I only scored 60 but it stayed on the screen for a long while.
Also, there were so many peeps that the game was ramming at the end.