Heritage

Play Heritage


About


Developed in Unity, using the library 2D Light of Sight. It contains vectors from Freepik and the font Gwibble from DaFont. I've used Adobe Illustrator for the graphics, Ableton Live for the music and Bfxr for the SFXs.

You can get the full code in Github.

Screenshots: 1, 2, 3

Instructions


Use your mouse to translate (X axis) and rotate (Y axis) the world.

Modes:
- Collect: you score for every monument on the world.
- Destroy: you score for every collision of two monuments of the same type.
Tags: #physics
Genres: action
Tools: Bfxr, Unity
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