I, Mighty the Game!

by maks
Overall★★★★★★★★★★3.06
Fun★★★★★★★★★★2.78
Innovation★★★★★★★★★★3.28
Theme★★★★★★★★★★3.63
Graphics★★★★★★★★★★2.90
Audio★★★★★★★★★★2.84
Humor★★★★★★★★★★3.12
Mood★★★★★★★★★★2.77
Akeyts.png
==LINK TO GAME==

https://maksch.itch.io/imighty

==SOURCE CODE==

https://github.com/maksch/LudumDareJam

== INSTRUCTIONS ==

Move your view of the island around with the W A S D keys and keep track of all your devoted worshipers.

Left Click a tribe member to pick them up and drag them. Show them wrath, or virtue.

1 through 6 will place natural obstacles to keep the warring tribes away from each other.

Pressing M will return to the divine menu.

Pressing R will restart the level, should your will command it.

==STORY==

One day, as I had done millions of times prior, I created a tiny little world. I, Mighty, being as generous as I am powerful, elected to create a happy people to inhabit my world. However, as time passed, they split into various savage tribes. Ignoring my teachings, they instead prayed for trivial concerns and ill will to their neighbors as they fought an endless and pointless struggle to wipe each other from existence.

At first it was amusing, but eventually I had to act or my genius creation would destroy itself. Fueled by their offerings pillaged from their wars, I used my power for placing trees, raising mountains, even reaching down to physically drag them apart. I vowed to keep them apart at all costs until they could evolve to reach the enlightenment I had envisioned for them.

I, Omnipotent Mighty, will not accept failure.
Tags: #8-bit
Genres: strategy
Tools: Unity

Comments14

anim_ace1 May 2017, 23:49
pretty interesting strategy game.
Jones2 May 2017, 00:14
Cool idea, reminded me a lot of Populous. I decided that the red people were my chosen ones, and spent a couple games trying to eradicate the others, but could never finish before the game was done. Or was i supposed to keep them alive as the games seemed to finish close to when I destroyed one color. The ai could have been improved a little as the people often ran to and sat in the corners, and I felt like the land placing was a little overshadowed by being able to move people, but all in all pretty cool.
MattWoelk
MattWoelk2 May 2017, 02:45
I made everyone happy, which was satisfying. Then I played again, but chose a tribe and made them conquer all, and that was even better. :)
Daisy
Daisy5 May 2017, 09:32
This was a really enjoyable game! Pleased my little dominion finally found enlightenment.

While the bar at the bottom was super helpful telling me what obstacles I could place, I found it got in the way sometimes towards the bottom of the map. An option to collapse/uncollapse would have helped there I think.

Graphics are cute and consistent throughout. The frustrated running anim as they tried to break into each others territory gave me a good chuckle. The little people have a lot of personality for a few pixels!

Had a lot of fun, great game!
Dragojt
Dragojt15 May 2017, 20:52
A bit complicated, but looks so great!
symmsaur16 May 2017, 07:13
Excellent graphics and nice sounds! Is there any objective or are you just supposed to play around?
bigsoutherly16 May 2017, 10:53
Took me a second to pick up the concept, but really nice game.
DeathStorm16 May 2017, 12:21
Intersting game, even if iam not sure that I unterstood it completely :D
Kolkav
Kolkav16 May 2017, 18:00
Awesome idea! I only wish I had more divine tools to show these tiny creatures my true greatness!
maysick17 May 2017, 04:10
Interesting concept. I didn't try the second map but the first one seemed a bit too easy to block off two of the pathways and then watch the remaining two tribes carefully until I made a wall between those two. Regardless I like the game and the concept!
geeitsomelaldy
geeitsomelaldy17 May 2017, 11:29
I tried throwing some guys in the water and they seemed entirely fine with it.
itsandrea
itsandrea17 May 2017, 12:54
Like the strategy, non-sense theme that it act a really open ruled world, graphics and music are amazing!
jelch17 May 2017, 14:06
I really like the idea! Hope to see more work on it :)

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